- survive X amount of enemy waves
- structure sizes: 1 (1x1), 2 (2x2) and 3 (3x3)
- structures can be improved: the bigger the level, the more efficient/powerful but the more energy they require
- save automatically after X seconds
- move camera with ASDW
- save matches in Firebase
- coal ore
- iron ore
- copper ore
- stone ore
- energy
- iron plate = iron ore + coal ore
- copper plate = copper ore + coal ore
- stone brick = stone ore + coal ore
- steel beam = iron plate + coal ore
- firearm magazine = iron plate + cooper plate
- piercing rounds magazine = steel beam + cooper plate
- cannon shell = steel beam + iron plate + cooper plate
- gear factory = iron plate
- engine = gear + steal beam + copper plate
- batteries = iron plate + copper plate
- coal mine = gear + iron plate
- iron mine = gear + iron plate
- copper mine = gear + iron plate
- stone mine = gear + iron plate
- conveyor belt (level 1: moves one element/click, level 2: moves 2 elements/click) They are bidirectional
- fast conveyor belt
- junction: only allows resources to continue moving in the same direction
- router: distribute items to all three other directions (alternating)
- sorter: selects a list of objects that will allow to pass in the same direction they came. all other resources will go the two other ways (alternating)
- overflow: allows resources to continue in the same direction but if it's full, it will send them in the two other directions
- solar plant
- wind plant
- coal plant
- light turret (firearm magazine) = iron plate + copper plate + gear
- heavy turret (piercing rounds magazine) = steel beam + copper plate + gear
- cannon turret (cannon shell) = stone brick + steel beam + copper plate + gear + engine
- laser turret (no ammo but uses more power) = stone brick + steel beam + copper plate + gear + batteries
- plasma turret (no ammo but uses more power) = stone brick + steel beam + copper plate + gear + batteries + engine
- stone wall = stone brick
- iron wall = iron plate
- steal wall = steel beam
- headquarters
- research lab
- weapons research (increases fire power)
- shield research (increases shield)
- armor research (increases hp)
- energy research (increases range)
- coming form sides and just smashing across
- coming from sides and shooting
- electric pole
- power line
- wood
- water
- gas
- gas power plant
- oil power plant
- mines
- oil
- uranium/plutonium
- barrel = iron + coal
- oil barrel = oil + barrel + coal
- plutonium barrel = plutonium + barrel + coal
- empty barrel
- plastic bar
- pipe
- oil refinery
- chemical plant
- geothermal plant
- nuclear plant
- circuit
- warehouse
- Mindustry (5)
- shapez.io (5)
- Factory town (20)
- Rise to Ruins (15)
- Factory Coin Mining (20)
- March of Industry (10)
- Defacto (0)
- Automation Empire (30)
- MicroTown (10)
- They Are Billions (25)
- Factory Magnate
- Farlanders
https://factoriocheatsheet.com https://davemcw.com/factorio/tech-tree http://doomeer.com/factorio https://kirkmcdonald.github.io
console.dir(object)