vjsynth's repositories
AR-Sandbox
Augmented Sandbox with Unity3D and Kinect
dBcube
Decibel Cube
DisplayCluster
a collaborative software environment for large-scale tiled display systems
HolographicStudio
This is the source code for my blog article "Build your own holographic studio with RoomAlive Toolkit"
kinect-ripple
Kinect Ripple is a dual projection based infotainment system that comes with fully customizable interactive floor and screen. Kinect Ripple simple UI framework allows you to quickly add, edit and build integrated experiences on top of it.
kinect2-unity-example-with-ms-sdk
Kinect2 Unity Example with MS-SDK
Luminosity
Front-end for TouchDesigner aimed at providing operators with an efficient interface to perform, control, and distribute realtime media while retaining the open-ended programmability of TouchDesigner.
MassivePixelEnvironment
Massive Pixel Environment (MPE) is a Processing library for easily extending sketches to distributed display environments.
MS-Cube-SDK
Utilities for multi-Kinect, multi-PC applications on the Microsoft Cube
Presenting-Kinect
Simulating an interactive whiteboard with Microsoft's Kinect
RoomAliveToolkitWrapper
Console application wrapper of the RoomAlive Toolkit required by UnityRoomAlive
smartboards2
Personal noticeboard displays for the workplace
ThreeNodes.js
vvvv "clone" in javascript/webgl
ubidisplays
Automatically exported from code.google.com/p/ubidisplays
UniCAVE
A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems
UnityRoomAlive
Unofficial RoomAlive Unity Intergration
Volve
Volvo CAN BUS extender based on ESP32
Warp-and-Blend-Quadros
NVAPI warping and blending for Rainbow Group display wall