vjsynth

vjsynth

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vjsynth's repositories

AR-Sandbox

Augmented Sandbox with Unity3D and Kinect

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bikinect

Automatically exported from code.google.com/p/bikinect

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dBcube

Decibel Cube

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DisplayCluster

a collaborative software environment for large-scale tiled display systems

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HolographicStudio

This is the source code for my blog article "Build your own holographic studio with RoomAlive Toolkit"

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kinect-ripple

Kinect Ripple is a dual projection based infotainment system that comes with fully customizable interactive floor and screen. Kinect Ripple simple UI framework allows you to quickly add, edit and build integrated experiences on top of it.

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kinect2-unity-example-with-ms-sdk

Kinect2 Unity Example with MS-SDK

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Luminosity

Front-end for TouchDesigner aimed at providing operators with an efficient interface to perform, control, and distribute realtime media while retaining the open-ended programmability of TouchDesigner.

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MassivePixelEnvironment

Massive Pixel Environment (MPE) is a Processing library for easily extending sketches to distributed display environments.

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MS-Cube-SDK

Utilities for multi-Kinect, multi-PC applications on the Microsoft Cube

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Presenting-Kinect

Simulating an interactive whiteboard with Microsoft's Kinect

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RoomAliveToolkitWrapper

Console application wrapper of the RoomAlive Toolkit required by UnityRoomAlive

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smartboards2

Personal noticeboard displays for the workplace

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ThreeNodes.js

vvvv "clone" in javascript/webgl

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ubidisplays

Automatically exported from code.google.com/p/ubidisplays

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UniCAVE

A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems

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UnityRoomAlive

Unofficial RoomAlive Unity Intergration

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Volve

Volvo CAN BUS extender based on ESP32

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Warp-and-Blend-Quadros

NVAPI warping and blending for Rainbow Group display wall

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