vj-27 / WebSockets

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WebSockets

This is a library which implements RFC 6455, "The WebSocket Protocol".

Usage

The WebSockets::WebSocket class implements the WebSocket protocol, in either client or server role.

Supported platforms / recommended toolchains

This is a portable C++11 library which depends only on the C++11 compiler and standard library, so it should be supported on almost any platform. The following are recommended toolchains for popular platforms.

  • Windows -- Visual Studio (Microsoft Visual C++)
  • Linux -- clang or gcc
  • MacOS -- Xcode (clang)

Building

This library is not intended to stand alone. It is intended to be included in a larger solution which uses CMake to generate the build system and build applications which will link with the library.

There are two distinct steps in the build process:

  1. Generation of the build system, using CMake
  2. Compiling, linking, etc., using CMake-compatible toolchain

Prerequisites

  • CMake version 3.8 or newer
  • C++11 toolchain compatible with CMake for your development platform (e.g. Visual Studio on Windows)
  • Base64 - a library which implements encoding and decoding data using the Base64 algorithm, which is defined in RFC 4648.
  • Hash - a library which implements various cryptographic hash and message digest functions.
  • Http - a library which implements RFC 7230, "Hypertext Transfer Protocol (HTTP/1.1): Message Syntax and Routing".
  • SystemAbstractions - a cross-platform adapter library for system services whose APIs vary from one operating system to another
  • Utf8 - a library which implements RFC 3629, "UTF-8 (Unicode Transformation Format)".

Build system generation

Generate the build system using CMake from the solution root. For example:

mkdir build
cd build
cmake -G "Visual Studio 15 2017" -A "x64" ..

Compiling, linking, et cetera

Either use CMake or your toolchain's IDE to build. For CMake:

cd build
cmake --build . --config Release

About

License:MIT License


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