Jarvis Chan (VitaMeanC)

VitaMeanC

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Location:Chengdu, Sichuan, China

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Jarvis Chan's starred repositories

remote-jobs

A list of semi to fully remote-friendly companies (jobs) in tech.

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

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InjectableGenericCameraSystem

This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.

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cmdline

A Command Line Parser

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MaskedOcclusionCulling

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

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imgui_manual

https://pthom.github.io/imgui_manual_online - an interactive manual for ImGui

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ILearnVulkanFromScratch-CN

Gitbook repo hosting

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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VulkanDemos

Some simple vulkan examples.

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surface_splatting

OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.

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vkQuake2

id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)

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CS-Notes

:books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计

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SIGHIVE

HIVE实验室特别兴趣小组,分享图形学前沿知识

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pcl

Point Cloud Library (PCL)

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Easy3D

A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data

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LeetCodeAnimation

Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)

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leetcode

LeetCode Solutions: A Record of My Problem Solving Journey.( leetcode题解,记录自己的leetcode解题之路。)

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meshlab

The open source mesh processing system

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STL

MSVC's implementation of the C++ Standard Library.

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graphics

TensorFlow Graphics: Differentiable Graphics Layers for TensorFlow

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Vulkan

C++ examples for the Vulkan graphics API

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