ara3d-dev
This is a public development repository for Ara 3D open-source projects.
- 3dsMaxBridge - Converter functions and adpater classes between Ara3D data types and 3ds Max data types
- 3dsMaxSamples - Sample C# scripts that work in 3ds Max with the Ara3D Script Editor
- BFast - A fast and simple serializer and deserializer for binary arrays.
- DotNetUtilities - A collection of useful .NET data types, functions, and extension methods
- G3D - A data format for efficient transmission, serialization, and deserialization of arbitrary 3D geometry data.
- G3SharpBridge - Converter functions and adpater classes between Ara3D data types and Geometry3Sharp data types
- Geometry - A library of 3D geometry interfaces, classes, and functions
- LinqArray - A LINQ style library for arrays that supports efficient indexing and slicing
- Math3D - A library of math function and data types useful for 3D programming
- Parakeet - A PEG (Parsing Expression Grammar) recursive descent parsing library
- ScriptEditor - A Scintilla based editor that runs in its own process designed to be integrated into other applications (like 3ds Max)
- Tests - All of the happy little tests in one place
- UnityBridge - A library of converts between Ara 3D geometry and System.Numerics data structures and those used by Unity
Who/What is Ara 3D
Ara 3D is a software development company founded by Christopher Diggins, which specializes in 3D geometry processing, file formats, and C# development.
We are striving to build world class 3D processing libraries that are useful for everyone.
Folder Structure
\
\3rdparty - All 3rd party dependencies have to be placed here (e.g. FBX SDK / Assimp)
\dotnet - C# projects and source code
\cpp - C++ projects and source code
\packages - contains Nuget packages