Vili Volčini's starred repositories

ParrelSync

(Unity3D) Test multiplayer without building

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jint

Javascript Interpreter for .NET

Language:C#License:BSD-2-ClauseStargazers:3941Issues:139Issues:712

MemoryPack

Zero encoding extreme performance binary serializer for C# and Unity.

bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

Language:C#License:Apache-2.0Stargazers:2205Issues:78Issues:189

Lasp

Low-latency Audio Signal Processing plugin for Unity

Language:C#License:UnlicenseStargazers:1504Issues:47Issues:57

NetTopologySuite

A .NET GIS solution that is fast and reliable for the .NET platform.

Language:C#License:NOASSERTIONStargazers:1372Issues:99Issues:495

AutoPR

Run AI-powered workflows over your codebase

Language:PythonLicense:MITStargazers:1204Issues:14Issues:70

FishNet

FishNet: Unity Networking Evolved.

Language:C#License:NOASSERTIONStargazers:1161Issues:19Issues:402

uLipSync

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

Language:C#License:MITStargazers:920Issues:23Issues:51

K4os.Compression.LZ4

LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)

Language:C#License:MITStargazers:651Issues:12Issues:77

rubberband

Official mirror of Rubber Band Library, an audio time-stretching and pitch-shifting library.

Language:C++License:GPL-2.0Stargazers:531Issues:22Issues:80

Ceras

Universal binary serializer for a wide variety of scenarios https://discord.gg/FGaCX4c

Language:C#License:MITStargazers:474Issues:33Issues:91

NWaves

.NET DSP library with a lot of audio processing functions

Language:C#License:MITStargazers:436Issues:31Issues:66

NetStack

Lightweight toolset for creating concurrent networking systems for multiplayer games

Language:C#License:MITStargazers:298Issues:24Issues:0

UnityNativeCollision

SAT Collision in C# for Unity3D Burst Compiler

Language:C#License:MITStargazers:251Issues:24Issues:2

NativeTrees

Burst compatible Octree and Quadtree for Unity

Language:C#License:MITStargazers:243Issues:8Issues:5

gold-player

A first person player controller for Unity.

Language:C#License:MITStargazers:154Issues:14Issues:42

UnityAStarNavigation

An A* navigation system for Unity using burst compiled jobs for performance.

Language:C#License:MITStargazers:142Issues:6Issues:0

UnityCodeGen

Code Generation Library for Unity Editor

Language:C#License:MITStargazers:106Issues:3Issues:0

NativeSDF

Evaluate signed-distance-fields with speed using Unity Jobs and Burst

Language:C#License:MITStargazers:97Issues:7Issues:4

UniNativeLinq-EditorExtension

The fastest managed-allocation-free implementation of LINQ to NativeArray<T>.

Language:C#License:NOASSERTIONStargazers:65Issues:4Issues:0

RVPFishNet-Multiplayer-Car-Controller

A FishNet client side predication port of Randomation Vehicle Physics car controller

Language:C#Stargazers:51Issues:3Issues:0

dynamic-connectivity

Data structure for dynamic connectivity in undirected graphs. Supports adding and removing edges and checking whether two vertices are connected (there's a path between them) in polylogarithmic time.

Language:JavaLicense:MITStargazers:18Issues:4Issues:3

UnityCustomRaycastVehicle

A Unity & FishNet client side prediction port of GDCustomRaycastVehicle SphereCast vehicle library

cryptocurrency-coins-unity

Highly detailed pack of cryptocurrency coins with 4k textures for PBR materials. Includes 25 most popular cryptocurrencies with 3 different designs and 3 color variants (gold, silver, gold & silver).

LinearAlgebraBursted

Linear algebra library for Unity, written completely in Burst

Language:C#License:MITStargazers:6Issues:0Issues:0

GameKit

Pre-built commonly needed gameplay elements, with examples. Developed for Fish-Networking. https://github.com/FirstGearGames/FishNet

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