vietnt's starred repositories
neural-style
Torch implementation of neural style algorithm
WickedEngine
3D engine with modern graphics
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
gigagan-pytorch
Implementation of GigaGAN, new SOTA GAN out of Adobe. Culmination of nearly a decade of research into GANs
ringpop-node
Scalable, fault-tolerant application-layer sharding for Node.js applications
Vortice.Windows
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
fsharp-compiler-docs
Doc build for FSharp.Compiler.Service
fable-arch
Framework for building applications based on the elm architecture.
astc_encoder
real time ASTC texture compression by computer shader
piet-hardware
An implementation of the Piet render context using the GPU.