Munteanu Victor's repositories
MazeGenerator_graphsUnioning
Randomly generates a maze
Maze_Generator_V
race car in a procedural generated maze (UE4)
GameJam2017
Game created during the Game Jam 2017
MazeGenerator_RandomNeighb
Randomly generates a maze
AI_for_Games
Play Chess, X & 0, Reversi and Nim where the AI is implemented using alpha-beta-pruning
Backwards-Comp-API-Cpp
List of tricks on How to make API changes backwards compatible
BMPimage_MazeSolver
it receives a BMP image with a maze in it and outputs a new image with the maze solved
GeneticAlgorithm
solves the Knapsack problem
Neural_Network
Learns using the input from the testing_data how to compute the output
parallelSearch
parallel search in a sorted vector using OMP
BomberMan-Multiplayer
3d Bomber Man Multiplayer
BomberMan3D
First Person Bomberman Multiplayer but with some changes
Cube-game
You are a cube .. survive!
data_frame
Proposed data_frame for BOOST C++ libraries.
DevHacksScrum
Scrum Simulator
EA_Hackathon
ToDo
finalfusion-rust
finalfusion embeddings in Rust
geometry
Boost.org geometry module
maze_gen_algos
Maze generation algorithms
NEATSelfDrivingCarUE4
Training NEAT Neural Network With Ray Casting in Unreal Engine 4
PvP-Chess
Play Chess with a buddy
racing2d-neat-rust
NEAT algorithm implemented in Rust for a 2d car racing game
SnakeNN
Snake Neural Network trainer using a genetic algorithm
SpaceShooter
Space Shooter game made in Unity (C#)
SPG-Framework
Laboratory framework for SPG
uBLAS
Optimising multiplication in uBLAS