vherasme / Blender-for-Video-Production-Quick-Start-Guide

Blender for Video Production Quick Start Guide, published by Packt

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Blender for Video Production Quick Start Guide

Blender for Video Production Quick Start Guide

This is the code repository for Blender for Video Production Quick Start Guide, published by Packt.

Create high quality videos for YouTube and other social media platforms with Blender

What is this book about?

One of the critical components of any workflow related to video production is a reliable tool to create and edit media such as video and audio. In most cases, you will find video producers using software that can only cut and mount video in a "traditional" way. What if you could use a software that offers not only options to edit and cut video, but also create 3D content and animation? With Blender, you can make use of a fantastic set of tools to edit and cut video, and also produce 3D content that will enable you to take your productions to the next level.

This book covers the following exciting features: Import video and audio footage to Blender Use the Video Sequencer Editor to manipulate footage Prepare a project related to video in Blender Cut and reorganize video footage in Blender Create animations and add voiceover and sound to video Build infographics based on 3D content Blend 3D content with live-action footage Export video for YouTube using optimal settings

If you feel this book is for you, get your copy today!

https://www.packtpub.com/

Instructions and Navigations

All of the code is organized into folders. For example, Chapter02.

Following is what you need for this book: Anyone trying to produce content based on video for platforms like YouTube. Those artists will need a software to cut and edit video footage or make small intro clips, animations, or info graphics for video.

With the following software and hardware list you can run all code files present in the book (Chapter 1-9).

Software and Hardware List

Chapter Software required OS required
1-9 Blender 2.8, 32-bit dual core 2Ghz CPU with SSE2 support Windows, Mac OS X, and Linux (Any)

We also provide a PDF file that has color images of the screenshots/diagrams used in this book. Click here to download it.

Code in Action

Click on the following link to see the Code in Action:

http://bit.ly/2SkIAxQ

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Get to Know the Author

Allan Brito is an architect with a strong background in the use of technology in all phases of project development. His friends used to say that he swapped bricks for pixels.

Besides working in the architecture business, he also has more than 10 years of experience as a college teacher, helping students to create animations, 3D games, and mobile apps.

In the academic field, he was in charge of the e-learning department of one of the largest colleges in Brazil for almost eight years, using technologies such as interactive 3D content, games, and virtual reality as learning tools.

Blender is one of the essential tools in his workflow, and he has used it every day since the days of version 2.35 in 2005.

Other books by the authors

Blender 3D Architecture, Buildings, and Scenery

Blender 3D 2.49 Incredible Machines

Blender 3D 2.49 Architecture, Buildings, and Scenery

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About

Blender for Video Production Quick Start Guide, published by Packt

License:MIT License