Vega Strike's repositories
Vega-Strike-Engine-Source
Vega Strike Engine
Assets-Production
Vega Strike - Upon The Coldest Sea Game Data in Engine-Consumable Form
Assets-Masters
Vega Strike Upon The Coldest Sea Original Game Data Art Sources (e.g. hi-poly/hi-res source models/images)
VS-Design-Docs
Engine Design Document, Game Design Document, Technical Art Manuals, and Art-Bibles, etc.
build-system-docker-images
Docker images for our build system
Vega-Strike-Universe-Canon
Open (Libre) Vega Strike Fictional Universe Canon - Design and Documentation
vegastrike.github.io
Vega Strike project official frontpage
Build-Management
Visual Studio and Other Build/Development Project Files
editor-configs
Configurations for various editors
infrastructure-tracking
Repo for tracking issues, etc for any of our infrastructure
Localization
Currently has translated files for 0.4.3? Localization support in-engine will need to be upgraded to properly develop this effort
Platform-Specific-Win64
Platform Specific Files for Win64
test-boxes
Vagrant VMs for Testing the various target platforms
Testing-Mac
Directory Scaffolding + Git-subtree to Construct a Testable Mac Version from the Other Repositories
Testing-Win32
Directory Scaffolding + Git-subtree to Construct a Testable Win32 Version from the Other Repositories
Testing-Win64
Directory Scaffolding + Git-subtree to Construct a Testable Win64 Version from the Other Repositories
User-Documentation
User Manual. May also be a good place to associate the user wiki with...
vsu-black-paralysis
VSU: Black Paralysis - A Mini Game by Daniel Aleksandrow
Account-Management
Scripts for Deathmatch Server Account Management
Platform-Specific-Mac
Platform Specific Files for Mac
Platform-Specific-Win32
Platform Specific Files for Win32