vdoom's repositories

nano_build_opencv_tx2

Build OpenCV on Nvidia Jetson Nano/TX2

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pytorch-ssd

MobileNetV1, MobileNetV2, VGG based SSD/SSD-lite implementation in PyTorch. Out-of-box support for retraining on Open Images dataset. ONNX and Caffe2 support. Experiment Ideas like CoordConv.

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Anxun-isoon

I-SOON/Anxun leak related stuff

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AOT-Compatlyzer

Transforms .NET DLLs for use in AOT (for use on iOS platforms, including Unity3D.) Fixes Unity's .NET 3.5 event add/remove code and a workaround for generic methods.

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cxx_bit_flags_example

Example of using Bit Flags in C++

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DOOM-IOS2

Doom Classic for iOS version 2

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doom3.gpl

Doom 3 GPL source release

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Fregat_Game_Engine

Free & Open Source Game Engine

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GAM

GAMEngine 3D game engine (windows/directX)

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googleads-mobile-plugins

googleads-mobile-android-plugins

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HardHanoi-SailfishOS-

HardHanoi (SeilfishOS Version)

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OpenCV-Marker-less-AR

This is a marker less augmented reality application developed using OpenCV. This code can be used under MIT license. Demo movie: http://youtu.be/KgQguj78qMA

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PX4-ROS2-Gazebo-YOLOv8-PyTorchSSD

Aerial Object Detection using a Drone with PX4 Autopilot and ROS 2. PX4 SITL and Gazebo Garden used for Simulation. YOLOv8 used for Object Detection.

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OpenGLInsightsCode

Source code for OpenGL Insights

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openpilot

open source driving agent

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QtFacebook

Code for use Facebook SDK from C++ and Qt Quick 2 in Qt 5 projects targeted on mobile devices (Android & iOS)

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rects_intersection

Implementation for rects intersecation on python. Based on SFML implementation

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Serious-Engine

An open source version of a game engine developed by Croteam for the classic Serious Sam games.

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Shoter

Unity3D Shoter Prototyp

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