Vasilis Triantafyllou's starred repositories
HoudiniMeshSync
Sync mesh between Houdini and the Apple Vision Pro.
deepmerge-public
DeepMerge: An implementation of neural network models for classifying merging galaxies
retopoflow
A suite of retopology tools for Blender
2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
python-skyfield
Elegant astronomy for Python
EarthMeshHoudini
Generate real world meshes in Houdini using the Google API.
Pytorch3dHoudini
Various experiment with pytorch3d inside Houdini.
ast8581_2024_Spring
Github repository for "Big Data in Astrophysics" - Spring 2024
ml-physics-notebooks
Machine Learning for Physics and Astronomy Learning Check-ins
astrostatistics_bicocca_2024
Astrostatistics and Machine Learning class for the MSc degree in Astrophysics at the University of Milan-Bicocca (Italy)
MachineLearning_Physics
This is to facilitate the “Machine Learning in Physics” course that I am teaching at Sharif University of Technology for winter-19 semester. For more information, see the course page at
GodotVolumetricRendering
Volume rendering, implemented in Godot Engine.
MixedRealityToolkit-Unity
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
immersive-ngp
We present the first open-source VR NERF Unity package that brings high resolution, low-latency, 6-DOF NERF rendering to VR. This work is based on Nvidia's ground breaking instant-ngp technique.
houdini2godot
SideFx Houdini to Godot Exporter
houdini2vr
:sunglasses: Preview Houdini VR renders in HMD
vr-houdini-camera
VR Viewport Camera Utility for Houdini
SpacetimeGaussians
[CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
PhysGaussian
[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
pyQuestionnaire
A better way to make questionnaires
XV3DGS-UEPlugin
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.