Matheus Lessa's starred repositories
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
compilation-visualizer
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
raddebugger
A native, user-mode, multi-process, graphical debugger.
lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
PortableBuildTools
Portable VS Build Tools installer
c-codebase
A simple base layer, and utilities for my own C development. A lot of the stuff came from https://www.youtube.com/c/Mr4thProgramming, but I have made a few simplifications/modifications
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
GameProject
Source code for the titleless game I was making in C++.
learnopengl-examples
Examples from learnopengl.com, implemented using Sokol libraries.
TrenchBroom
Cross-Platform Level Editor