Valentin Vichnal's starred repositories
PainterEngine
PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C
SingleFileZ
Web Extension to save a faithful copy of an entire web page in a self-extracting ZIP file
AncientBeast
Turn Based Strategy Game. Master your beasts! 🐺
lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
most-active-github-users-counter
CLI tool that queries the GitHub GraphQL API for users and ranks them according to number of contributions
js-objectdetect
computer vision in your browser - javascript real-time object detection
Godot-GameTemplate
Template with all necessary stuff taken care, just create your games main features.
AnyRPGCore
Open source Role Playing Game engine for Unity 3D written in C#.
hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
gfxreconstruct
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
DialogueNodes
A plugin for creating, editing and using branching dialogues in Godot
MoravaEngine
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
SingleFile-Lite
Feel the power of the Manifest V3. The future, right now!
react-native-image-slider
A quick and easy image slider for react native. Maintainer wanted!
godot_openvr
GDNative based Open VR module
godot-plugin-refresher
Adds a dropdown and refresh button combo to the toolbar for instantly toggling off/on a plugin. Enables faster workflows for Godot plugin developers.
HitagiEngine
DirectX12 game engine
godot-oculus-mobile-asset
Oculus mobile compiled for the asset library
vulkan-ray-tracing
Simple Vulkan ray tracing