valaquesse / spacehaven-mods

A collection of **unofficial** mods for Space Haven by Bugbyte.

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Space Haven Mods

This is a collection of unofficial mods tool for Space Haven by Bugbyte, an early-alpha spaceship colony sim.

It is not associated with Bugbyte or Space Haven in any way other than that it adds some mods to the game. These are intended to be a sneak peek at what modding might be able to do, and in the future will be updated to use official mod support.

All of these mods require the unofficial mod loader to use.

Couchsurfing

couchsurfing

A comfort and decoration expansion.

New decorative items:

  • Captain's chair
  • Computer terminal
  • Artifical plant
  • Hologram projector
  • Flipped 2x3 couch

Movement and placement tweaks:

  • Characters can now squeeze past couches and chairs, although with a movement penalty, so you can place them in more crowded spaces.
  • Couches no longer require free space on each end so you can make Us and other shapes.

Note: This mod is a drop-in replacement for the "Artificial Plant" example mod included with the mod loader.

Extreme Ventilation

extreme-ventilation

Expands on the game's gas simulation system.

New Ventilation Components:

  • An exterior air vent that wall-mounts on side of your ship. Useful for emergency venting and to maintain hard vacuums in e.g. industrial areas. Available under ship > airlock.

New Gas Generators:

  • A smoke generator that burns Carbon and produces large amounts of smoke.
  • A hazard gas generator that burns Hyperium. Use it to test your emergency preparedness, or maybe repel boarders?

Note: This mod is a drop-in replacement for the "Exterior Air Vent" example mod included with the mod loader.

Greenhouse

greenhouse

A rebalance of crop growth to take advantage of the game's temperature and gas systems.

Crop Growth Rebalance:

  • Root vegetables now require a temperature range of 0C - 20C.
  • Fruits now require a higher light level and a temperature range of 25C - 40C, which means you can't grow them next to root vegetables.
  • Artificial meat now requires a temperature of 50C - 95C, 4x more CO2, and produces hazard gas when harvested. You'll need an area that's isolated from the rest of the ship to grow it.

Note: This mod is a drop-in replacement for the "Greenhouse" example mod included with the mod loader.

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A collection of **unofficial** mods for Space Haven by Bugbyte.


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