Some practice projects for bevy.
character sprite-sheet, random movement in 8 directions, turn around when out of bounds.
use uniform-grid to make the character turn around after colliding with each other. uniform-grid is suitable for agents of consistent size. arrow keys move camera.
use tight/loose double-grid to make the character turn around after colliding with each other. tight/loose double-grid is suitable for agents of varying size and dimensions. arrow keys move camera.