Valerie's repositories
quicksocket
A simple, natively parallel WebSocket server module for Python built with Rust, tokio, and pyo3.
godot-behbeh-trees
Behavior trees for Godot 4 via Resources & GraphEdit
BardAudition
A keyboard synth controller for Windows that works when out-of-focus, intended for FFXIV Bard Performance self-audition.
BardMusicPlayer
Bard Music Player
belly
Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`
better-terrain
Terrain plugin for Godot 4
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-inspector-egui
Inspector plugin for the bevy game engine
bevy_debug_lines
A prototype plugin providing a simple line drawing api for bevy.
bevy_egui
A plugin for Egui integration into Bevy
bevy_mod_raycast
Unofficial plugin for raycasting in Bevy
bevy_rapier
Official Rapier plugin for the Bevy game engine.
dirichlet-numerics
Dirichlet .NET Number Theory Library
doxygen-clone-1-8-11
Clone of the Doxygen repository for release 1.8.11. Backup because this EXACT version is REQUIRED for building the UnityModules documentation.
ghaction-chocolatey
:octocat: GitHub Action for Chocolatey, the package manager for Windows
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-aseprite-wizard
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
godot-intervals
Developer-friendly Tweens packaged with a simple, powerful, expandable cutscene editor. This repo backports the addon to Godot 4.2.
godot_dialogue_manager
A powerful nonlinear dialogue system for Godot
leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
libuvc-rs
Rust wrapper around libuvc
nickjbenson.github.io
GitHub page for nickjbenson.
nokhwa
Cross Platform Rust Library for powerful Webcam Capture
SPICA
Experimental H3D tool
TrinityCore
TrinityCore Open Source MMO Framework (master = 8.3.0.33941, 3.3.5 = 3.3.5a.12340)
webrtc-unreliable
Just enough hacks to get unreliable unordered WebRTC data channels between a browser and a server