Link to the YT Video: YC - Tips For Technical Startup Founders
- Speaker: Diana Hu, Group Partner at YC, former Co-founder and CTO of Escher Reality.
- Experience: Building AR SDK for game developers, scaling systems to millions of users, and achieving product-market fit.
- Role of the Technical Founder
- Building in Different Stages
- Evolution of the Technical Founder's Role
- Commitment: Intense level of commitment, not just building an app.
- Responsibilities:
- Leading product development.
- Talking with users.
- Making tech choices.
- Handling all tech aspects (front-end, back-end, DevOps, UX, etc.).
- Bias towards action and quick decision-making.
- Comfortable with technical debt and chaos.
- Goal: Build a prototype quickly to demo to users.
- Principle: Build very quickly, often in a matter of days.
- Examples:
- Optimizely: Built a prototype in a few days after pivoting from a different idea.
- Escher Reality: Built computer vision algorithms for AR in a few weeks.
- Goal: Build an MVP to launch quickly, ideally in weeks.
- Principles:
- Do Things That Don't Scale: Manual processes are fine initially.
- Create a 90-10 Solution: Focus on essential features, push off non-critical features.
- Choose Tech for Iteration Speed: Use familiar and simple tech stacks.
- Examples:
- Justin.tv/Twitch: Built by founders using simple tech.
- DoorDash: Initial version built in an afternoon using static HTML and Google Forms.
- Goal: Iterate towards product-market fit.
- Principles:
- Quickly Iterate with Hard and Soft Data: Use analytics and user feedback.
- Continuously Launch: Regular updates and feature additions.
- Balance Building vs. Fixing: Manage tech debt and focus on critical features.
- Examples:
- WePay: Pivoted from B2C to API based on user feedback.
- Segment: Multiple launches in a short period, iterating based on user needs.
- Post Product-Market Fit:
- Scaling Tech: Rework and refactor as needed.
- Hiring: Start building a team, often from known contacts.
- Role Changes: Less coding, more management and strategic decisions.
- Communication Overhead: Increased as the team grows.
- Ideating: Build a quick prototype.
- Building an MVP: Launch quickly, do things that don't scale, create a 90-10 solution.
- Launching and Iterating: Use data for iteration, continuously launch, balance building and fixing.
- Startups Move Quickly: Embrace speed, iteration, and adaptability.
- Thank You: Emphasis on the importance of moving quickly and iterating based on user feedback.