Unity Technologies (Unity-Technologies)

Unity Technologies

Unity-Technologies

Geek Repo

Location:Copenhagen, Denmark

Home Page:http://unity.com

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Unity Technologies's repositories

UnityCsReference

Unity C# reference source code.

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PostProcessing

Post Processing Stack

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arfoundation-samples

Example content for Unity projects based on AR Foundation

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

com.unity.multiplayer.samples.coop

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

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InputSystem

An efficient and versatile input system for Unity.

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mono

Mono open source ECMA CLI, C# and .NET implementation.

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XR-Interaction-Toolkit-Examples

This repository contains various examples to use with the XR Interaction Toolkit

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com.unity.formats.alembic

Alembic importer and exporter plugin for Unity

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com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

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com.unity.multiplayer.docs

Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.

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com.unity.demoteam.digital-human

Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.

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ECS-Network-Racing-Sample

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

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megacity-metro

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

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com.unity.cinemachine

Smart camera tools for passionate creators

Megacity-2019

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.

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com.unity.multiplayer.samples.bitesize

A collection of smaller Bitesize samples to educate in isolation features of Netcode for GamesObjects and related technologies.

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ECSGalaxySample

ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets

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bdwgc

The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehmgc)

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runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

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protobuf

Protocol Buffers - Google's data interchange format

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unity-gaming-services-cli

The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.

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cecil

Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.

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usamply

Command-line sampling profiler for macOS and Linux

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opentelemetry-collector-contrib

Contrib repository for the OpenTelemetry Collector

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