The goal of this project is to create an interactive music experience.
Original idea by unfa & Kass. (unless we're not first).
The initial goal is to create a simple 2D top-view maze-walking game with multiple paths to the exit. Along the way we'll place sound sources playing musical loops all in sync to naturally create crossfading musical textures evolving as the player/listener navigates the level.
The visuals and action should be kept very simple to not distract form the music.
The intention is for an listening experience that changes based on user input, not necesarrily a video game where the music is cool and changes a lot.
https://godotengine.org/ - open-source game engine
http://www.ardour.org/ - open-source DAW
http://zynaddsubfx.sourceforge.net/ - open-source sound synthesizer
http://tytel.org/helm/ - open-source sound synthesizer
http://calf-studio-gear.org/ - open-source audio plugin bundle
http://distrho.sourceforge.net/ - open-source audio plugin bundle
https://inkscape.org/en/ - open-source 2D vector graphics editor
https://www.blender.org/ - open-source 3D graphics editor