szlent's starred repositories
SoftRenderer
A SoftRenderer for learning purpose.
Computer-Graphics-Notes
Road to game development & my Atlantis.
MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Hands-On-Design-Patterns-with-CPP
Hands-On Design Patterns with C++, published by Packt
FEMSimulation
This is a beginner-friendly FEM simulator designed to facilitate learning for newcomers.
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
blender_mmd_uuunyaa_tools
mmd_uuunyaa_tools is a blender addon for adjust scenes, models and materials in concert with mmd_tools
blender_mmd_tools
mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
SoftwareRenderer
Software rendering engine with PBR. Built from scratch on C++.
SoftwareRenderer
C++ Software Renderer/Rasterizer
fluid-engine-dev
Fluid simulation engine for computer graphics applications
tensorflow-vgg
VGG19 and VGG16 on Tensorflow
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
difftaichi
10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
PlotNeuralNet
Latex code for making neural networks diagrams
CompactNSearch
A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborhood search for SPH fluid simulations.
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
CPP-Fluid-Particles
my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++
AnimatorGo
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛