szlent's starred repositories

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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Vulkan-Hpp

Open-Source Vulkan C++ API

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Vulkan

C++ examples for the Vulkan graphics API

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carla

Open-source simulator for autonomous driving research.

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ark-pixel-font

Open source Pan-CJK pixel font / 开源的泛中日韩像素字体

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ECNU-Forum

ECNU Forum based on Flarum.

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open-gpu-kernel-modules

NVIDIA Linux open GPU kernel module source

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comic-mono-font

A legible monospace font... the very typeface you’ve been trained to recognize since childhood

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Bandai-Namco-Research-Motiondataset

This repository provides motion datasets collected by Bandai Namco Research Inc

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resume

An elegant \LaTeX\ résumé template. 大陆镜像 https://gods.coding.net/p/resume/git

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COMP3360_Data_Driven_Animation

The code repository of course COMP3360

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manim

Animation engine for explanatory math videos

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shadowsocks-windows

A C# port of shadowsocks

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etx-tracer

Physically-based CPU and GPU ray-tracer

Language:C++License:MITStargazers:356Issues:0Issues:0

SDFGen

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

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thrust

[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

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Rust-CUDA

Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

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Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

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warp

A Python framework for high performance GPU simulation and graphics

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taichi.js

Modern GPU Compute and Rendering in Javascript

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TetWild

Robust Tetrahedral Meshing in the Wild.

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ziran2020

Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!

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model-viewer

Easily display interactive 3D models on the web and in AR!

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KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

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partio

C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

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HowToCook

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

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GPU-Raytracer

GPU Raytracer from scratch in C++/CUDA

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