ufrshubham / sfml-project-template

A cross-platform template for C++ SFML projects using cmake

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SFML Project Template

A cross-platform template for C++ SFML projects using cmake

How to use?

Clone

There are two ways to use this project template. You can either create a your own GitHub repo using this template (very similar to forking) or your can directly clone this repo on your local machine. Here are steps for both these ways:

  1. GitHub repo using template

    • Make sure you are logged into your GitHub account.

    • Click on the "Use this template" button.

      Step2

    • Provide a name for your new repo.

    • Click "Create repositoy from template".

    • Clone your new repo recursively.

    git clone --recursive <your-repo-link-here>
  2. Local repo by direcly cloning

    Step 1. Clone this repo recusrively using this command:

    git clone --recursive https://github.com/ufrshubham/sfml-project-template.git

Note: If you've already cloned this repo without using --recursive flag, just run git submodule update --init to update the submodules.

Code

  • Source files should be placed under src directory.

  • Header files should be placed under include directory. Header Version.hpp can be remove completely as it is just for demo.

  • Source code for SFML is pulled as a submodule under vendors/sfml and is built along with your code.

  • Assets like images, audio and fonts can be placed under resources directory. If you choose to use a custom directory for this, you'll have to handle how your executable finds those assets. The demo code in src/main.cpp programitically changes the working directory to the path where resources directory is located (see function modifyCurrentWorkingDirectory()).

Build

  • Make a directory for build in your project root.

    cmake -E make_directory ./build
  • Go to the build directory.

    cd build/
  • Generate project files (For debug builds, replace Release with Debug).

    cmake .. -DCMAKE_BUILD_TYPE=Release
  • Build (For debug builds, replace Release with Debug).

    cmake --build . --config Release
  • You should find the executables under build/bin

License

This project is released under MIT license. See LICENSE.md for details. Note that this does not cover any of the submodules located under vendor and assets located under resources.

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A cross-platform template for C++ SFML projects using cmake

License:MIT License


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Language:C++ 72.8%Language:CMake 27.2%