Kutay Macit (ucanbizon)

ucanbizon

Geek Repo

Company:University of Utah

Location:Salt Lake City, US

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Kutay Macit's repositories

Height-Field-Water

Fast Water Simulation for Games Using Height Fields

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downsampling-point-cloud

simple but efficient downsampling point cloud algorithm

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volumelight

Physically based light scattering

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Volumetric-Light-via-Compute-Shader

Volumetric Light via Compute Shader

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Cloth-Simulation

Cloth simulation implementation based on "Fast Simulation of Mass-Spring Systems"

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Mocap_Animation

WebGL viewer for motion capture animation

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appleseed

A modern open source rendering engine for animation and visual effects

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CS537-Operating-Systems

All projects in the CS537 with prof Remzi. Here is the link to the project page: http://pages.cs.wisc.edu/~remzi/Classes/537/Fall2013/Projects/

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sah_kd_tree

SAH kd-tree construction algorithm implementation

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Surface-Area-KdTree

Implementation of the fast surface area kdTree proposed by Ingo Wald and Vlastimil Havran

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ucanbizon.github.io

experimental webpage

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VegaFEM-cmake

CMake build system for the Vega FEM package

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