Kutay Macit's repositories
Height-Field-Water
Fast Water Simulation for Games Using Height Fields
downsampling-point-cloud
simple but efficient downsampling point cloud algorithm
volumelight
Physically based light scattering
Volumetric-Light-via-Compute-Shader
Volumetric Light via Compute Shader
Cloth-Simulation
Cloth simulation implementation based on "Fast Simulation of Mass-Spring Systems"
Mocap_Animation
WebGL viewer for motion capture animation
appleseed
A modern open source rendering engine for animation and visual effects
CS537-Operating-Systems
All projects in the CS537 with prof Remzi. Here is the link to the project page: http://pages.cs.wisc.edu/~remzi/Classes/537/Fall2013/Projects/
sah_kd_tree
SAH kd-tree construction algorithm implementation
Surface-Area-KdTree
Implementation of the fast surface area kdTree proposed by Ingo Wald and Vlastimil Havran
ucanbizon.github.io
experimental webpage
VegaFEM-cmake
CMake build system for the Vega FEM package