tzaeru / Enviromental-Raytracing-Experiments

Just a small hobby project for validating some ideas about how the recent (as of spring 2018) real-time raytracing effects of Unreal Engine showcases work.

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Enviromental-Raytracing-Experiments

Just a small hobby project for validating some ideas about how the recent (as of spring 2018) real-time raytracing effects of Unreal Engine showcases work.

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Just a small hobby project for validating some ideas about how the recent (as of spring 2018) real-time raytracing effects of Unreal Engine showcases work.

License:MIT License


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Language:ShaderLab 46.0%Language:C# 44.5%Language:HLSL 8.4%Language:GLSL 1.0%