ty's repositories
curl-unity
This is a C# wrapper for Unity to use libcurl with http/2 and openssl enabled.
anything_about_game
A wonderful list of Game Development resources.
com.unity.toonshader
Unity Toon Shader ( in progress )
cpr
C++ Requests: Curl for People, a spiritual port of Python Requests
DotRecast
DotRecast - a port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#
Downloader
Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.
GameFramework-at-YooAsset
GameFramework +luban + hybridclr + YooAsset + UniTask
IsoRTS
Isometric RTS game with procedural generated maps.
Microsoft.IO.RecyclableMemoryStream
A library to provide pooling for .NET MemoryStream objects to improve application performance.
NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
NotchSolution
A set of components and tools to solve notched/cutout phones layout problems for Unity.
ParticleEffectProfiler
Unity 特效性能分析工具
Quake-III-Arena
Quake III Arena GPL Source Release
scrcpy
Display and control your Android device
Splatoon-Ink
Recreating the Ink System from Splatoon
TextFilesForTextMeshPro
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
UI_RenderPipelineInLinearSpace
Unity UI Render Pipeline in Linear Color Space
UnityCsReference
Unity C# reference source code.
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
UnityResourceSolution
青霜-UnityResourceSolution
URP-12-Extension
URP-12-Extension
URP-12-GammaUIAndSplitResolution
线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
URP_ShaderCodeTemplates
A few shader code templates/examples for Unity, Universal Render Pipeline (URP). ShaderLab & HLSL.
YooAsset
unity3d resources management system