tynrare's starred repositories
dream-textures
Stable Diffusion built-in to Blender
Godot-SplashScreens
70 splash screens and logos for use in Godot
GamePhysicsCookbook
Source code for Game Physics Cookbook
awesome-ai-tools
A curated list of Artificial Intelligence Top Tools
oxygine-framework
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
intersects
a simple collection of 2d collision/intersects functions. Supports points, circles, ellipses, lines, axis-aligned boxes, and polygons
godot_debug_draw_3d
Draw 3D debug graphics and 2D overlays with this add-on.
box-intersect
📦 Any dimensional box intersection
Slash-The-Hordes
Rougelite game, made in Cocos Creator
graphics-snippets
Shading techniques and GLSL snippets
KayKit-Hexagons
Hexagon terrain generation using KayKit models
stuntrally3
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
raylib-gpu-particles
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
2D-QuickRayTracing-GLSL
Quick Ray-Tracing using GLSL ES shaders in two passes.
raylib-tmx
Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.
box2d-raylib
Shows how to integrate Box2D with raylib
create-itch-tailwind
Vite and Tailwind HTML and CSS build environment for Itch.io project pages
oxygine-spine
spine player for oxygine