Tyler Davis Mitchell's starred repositories
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
react-native-reusables
Universal shadcn/ui for React Native featuring a focused collection of components - Crafted with NativeWind v4 and accessibility in mind.
realism-effects
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
LucidDreamer
Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".
Awesome-LLM-3D
Awesome-LLM-3D: a curated list of Multi-modal Large Language Model in 3D world Resources
momask-codes
Official implementation of "MoMask: Generative Masked Modeling of 3D Human Motions (CVPR2024)"
three-good-godrays
Screen-space raymarched godrays for three.js using the pmndrs postprocessing library
ComponentFuseMechanic
A component constraining system inspided by Zelda: TOTK
xatlas-three
XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.
vscode-commands
VSCode extension to run commands from Tree View / Status Bar / Quick Pick.
gpu-culling
GPU based frustum and occlusion culling in WebGL.
needle-mirror.github.io
Readme and Website for Needle Mirror. Open an issue here for feature requests or issues
mesh-blue-noise-sampling
A short implementation of blue noise sampling for triangle meshes
clipper2-ts
A native Typescript/Javascript port of Clipper2
create-three-app
DEPRECATED!!
uiconfig.js
A UI renderer framework to dynamically generate website/configuration UIs from a JSON-like configurations and/or typescript decorators