A library to easily add new "component" nodes to the Godot "Create New Node" tree.
To create a new component, simply inherit from any Godot object that inherits from Node. Then add the [Component] attribute to the class.
v0.1 - Initial release.
A library to easily add new "component" nodes to the Godot "Create New Node" tree.
To create a new component, simply inherit from any Godot object that inherits from Node. Then add the [Component] attribute to the class.
v0.1 - Initial release.
MIT License