Tianyu Huang (tyanyuy3125)

tyanyuy3125

Geek Repo

Company:Tsinghua University

Location:Haidian District

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Organizations
Corona-Studio
SkylarkWorkshop
ssast-tech

Tianyu Huang's starred repositories

instant-ngp

Instant neural graphics primitives: lightning fast NeRF and more

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common-3d-test-models

Repository containing common 3D test models in original format with original source if known and obj mesh

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nanogui

Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL

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instant-nsr-pl

Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10min!

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onedrive

OneDrive Client for Linux

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causticsEngineering

This repo demonstrates generating 3D surface meshes from input images

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SDFGen

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

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fSpy

A cross platform app for quick and easy still image camera matching

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tev

High dynamic range (HDR) image viewer for graphics people

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film_grain_rendering_gpu

GPU implementation of film grain rendering

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macSSHFS

macOS version of sshfs.

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osxfuse

FUSE extends macOS by adding support for user space file systems

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IRON

Inverse rendering by optimizing neural SDF and materials from photometric images

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drjit

Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering

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differentiable-sdf-rendering

Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)

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redner

Differentiable rendering without approximation.

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NeRF-OSR

NeRF for Outdoor Scene Relighting [ECCV 2022]

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gpustat

📊 A simple command-line utility for querying and monitoring GPU status

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taichi-nerfs

Implementations of NeRF variants based on Taichi + PyTorch

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practical-path-guiding

Code of "Practical Path Guiding for Efficient Light-Transport Simulation"

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mitsuba3

Mitsuba 3: A Retargetable Forward and Inverse Renderer

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incremental_mpm

2D implementation of MLS-MPM for simulating soft bodies and fluids

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vk_raytracing_tutorial_KHR

Ray tracing examples and tutorials using VK_KHR_ray_tracing

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bvh

A modern C++ BVH construction and traversal library

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openpgl

Intel(R) Open Path Guiding Library

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IntelOIDenoiser

A simple implementation of Intels Open Image denoiser -> https://github.com/OpenImageDenoise/oidn

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OpenColorIO

A color management framework for visual effects and animation.

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pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

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