- Based on HLSDK 2.3.
- Works without VGUI.
- Runs on your phone.
- Helpful for modders.
Install:
- Install the APK from GitHub Releases.
- If you have multi-core device, choose APK with
omp
postfix. - If you have single-core device or you have problems with OMP version, choose APK with
noomp
postfix.
-
Install the latest Xash3D Android.
-
Copy
cstrike
andvalve
folders from your Steam CS1.6 installation toxash
folder on SDCard. -
Run CS16Client and enjoy!
There is many things must be done. For example:
- Translations!
- Better and user-friendly Java Launcher design.
- Better weapon prediction system, animation fixes.
- Fixing crashes.
- Ports to another platforms.
- CZero support.
Issues temporarily disabled due to spam. Sorry about that.
-
Explain what's wrong with cs16-client.
-
Attach a screenshot from Steam version of CS1.6. Please, please, don't send issues about modificated servers!
-
Explain what's wrong with cs16-client
-
Attach a screenshot with cs16-client. Attach an engine.log. (if engine.log isn't written, rerun engine with
-log
parameter)
If you are experiencing bug on Android, attach an ADB log.
For some reason, originally client is more "C with classes" than "C++". Someday it will be refactored, but now I recommend to use "C++" if it looks more convenient.
For example, if you need to work with vectors, use Vector
class, instead of float[3]
. They are data-compatible, but Vector
is more convenient for C++ code.
For code-style guide: Use .clang-format
, Luke!