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High Performance Computing for Engineers Coursework 1

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HPCE 2014 - Coursework 1

Due Jan 27th, 23:59, via blackboard

The live version of this document can be found at: HPCE/hpce-2014-cw1

The next three courseworks will be released on a week by week basis, with two weeks to do each:

  • CW2: Issued Jan 20th, due Feb 3rd
  • CW3: Issued Jan 27th, due Feb 10th
  • CW4: Issued Feb 3rd, due Feb 17th

The last two courseworks do not overlap, and deadlines are:

  • CW5: Issued Feb 17th, due Mar 1st
  • CW6: Issued Mar 2nd, due Fri 13th

The deadlines are designed to get out of the way of DoC revision and exams in weeks 10 and 11, and other coursework heavy end of term things.

Getting started

Bugs / Improvements

There may well be errors in this spec, in the instructions, in the code, or simple things like spelling. If you find a problem or have a question, please share it.

Getting the files

We will be working with github throughout the course, initially as a mode of distribution, but in somewhat more complicated ways later on.

For now, you only really need to worry about the following:

  1. This document and supporting code are part of a repository called hpce-2014-cw1.

  2. The repository tracks changes I make to files in the repository, recording each set of changes as a commit.

  3. From your point of view, the repository on github is the "remote" repository, and you only have read access to it.

  4. You need to clone the remote repository to get a "local" or "working" repository, which is a copy of the files that you can work with and modify.

  5. If I make changes to the remote repository on github, you can pull those changes so that your local copy is updated.

For more information on git, and how you can work with repositories, see this brief intro to Git.

As has been suggested (thanks darioml), it is possible to simply download this repository as a zip, but it is much better to clone it:

  • It helps you to get started with git.
  • When there are updates (and that is very likely), you'll be able to integrate back into your working copy.

You also have the ability to commit within your local repository, which allows you to track changes that you are making. I would encourage you to do this, but it is not required.

Also, for those of you who have used git/github before, please do not fork into a publically visible repository. It is best to limit opportunities for plagiarism, even in low-stakes coursework.

Submission

There is a file in this directory called prepare_submission.m, which will check that the required files exist, run some very simple sanity checks, then create a zip file for submission. This script does not check that all the functions are correct - the main goal is to reduce the turnaround time for marking, and to eliminate small problems with incorrect file names, or missing pdfs.

Submission will be via blackboard.

Correctness

Correctness is much more important than performance. Everything in this exercise should either result in a function that produces exactly the same output as a previous function, or there is a known good output against which it can be compared.

Last year I spent some time trying to force students to check their code worked (partially successful), but this year I'll just leave it up to you. The only coments I'll make are:

  • Checking image im1 is identical to image im2 is as simple as assert(all(all(im1==im2))).

  • I am forcing you to test functions for different parameters, and to check old against new. It would be trivial to create a function that compares the output of two functions, rather than meauring execution times.

  • Interesting test-inputs are generally "0", "1", "2", and "many", which is true for image widths and heights, as well as kernel sizes.

Modules

Matlab supports a simple module (or namespace) system, whereby a directory with a leading + represents a module. For example, a directory called +XXX establishes a module called XXX, and any functions in that directory can be called from within matlab using XXX. prefix. For example, a directory called +wibble containing a file called wobble.m establishes a function that can be called from within matlab as wibble.wobble. For more information, search the matlab documentation for "Packages Create Namespaces".

This coursework assumes that your matlab current directory is set to the same directory as this file (spec.md). You can check this by typing ls('spec.md') into the matlab prompt. If it can't find the file, you need to change your directory.

Saving figures

One of the things you are required to do is to save certain graphs as pdfs. The existence of these figures is assessed (i.e. worth marks), but the content of them is not. The reason for getting you to generate and save them is to make sure that you have actually run the experiments - it is purely educational.

So for saved graphs, getting the marks depends on:

  • (Automatic, Everyone) Does the pdf file exist?

  • (Automatic, Everyone) Is the file size less than 256KB?

  • (Automatic, Everyone) Is the file actually a pdf?

  • (Manual, Random) Is the graph of what it is supposed to be?

I will randomly sample a small number of the graphs (10% or so) to check them manually. I fully expect all the graphs to be fine; the sampling and marks is just a nudge to make sure that people don't optimise these steps out in the interest of time.

You do not have to stick to the specific parameters I have given, and in fact I encourage you to explore the ranges of n and the exact functions you time in order to get the best graphs for your machine. If you want to have multiple figures one one plot, then go for it.

The requirement on file size is to stop people taking... interesting... approaches to producing pdfs. Previous submissions have seen people:

  1. Taking photos of graphs on the monitor with their camera, then converting to pdf.

  2. Printing graphs, then taking a photo with their camera, then converting to pdf.

  3. Same as above, but using a scanner (looks ok, but ends up with an 8MB file).

Please don't be that person. There is a File -> Save As option on matlab figures, which supports direct pdf generation. Unless you have a huge number of points in your plot you should come in at well under 256KB - it is somewhat difficult to get the file size above 100KB for these kinds of graphs.

E1 - Timing

Before starting this, you may wish to look at background-timing.md.

In the +timing directory, there is a very simple function called simple_function_time, which is just a wrapper round tic and toc. It takes a single function with no parameters, and returns the execution time. To see it in use on various functions, run the script timing.demo.

E1.1 - Reliable Timing

Add a file called +timing/function_time.m, with the same prototype as simple_function_time plus some additional accuracy constraints:

function [t]=function_time(f)
% function_time Return the execution time for a single execution of f() in seconds
% 
%  f : A function with no inputs
% 
% The timing accuracy is 10% or better. So if the true time is
% "t" and the measured time is "m", it should attempt to ensure
% that abs((m-t)/t) < 0.1". This function supports
% execution times of f from micro-seconds to minutes
% efficiently.
%
% The user of this function takes on responsibility for
% making sure that the machine is not loaded, and that
% frequency scaling is turned off.
%    
% Examples:
%  
% > f=@()( sin(1) );  timing.function_time(f)
%
% > timing.function_time(@()( randn(1000)*randn(1000) ) )

Hints:

  • What is a "fast" function in the context and timing capabilities of matlab?

  • What do you need to do for "fast" functions to ensure start-up costs and timing resolution are compensated for?

  • How do you make sure that "slow" functions are still timed "efficiently"?

E1.2 - Scaling of performance

Create a function called +timing/function_time_against_n.m with the following prototype and behaviour:

function [ts,ns]=function_time_against_n(f, ns, maxTime)
% function_time_against_n Measure the execution time of a function with varying inputs
%
%  f       : A function taking a single positive integer parameter n. Execution time
%            is assumed to increase monotonically (approximately) with n.
%  ns      : A vector of monotonically increasing positive integers.
%  maxTime : Maximum amount of time the function should take (default == 3 seconds)
%  
%  This function calculates the changing execution time for a
%  function of a single parameter, as that parameter takes on
%  a vector of increasing values. The total time used to calculate
%  the times should be (approximately) bounded by the maxTime
%  parameter, so if maxTime is 60, then the user is willing to wait
%  one minute for function_time_against_n to complete. The function
%  should investigate as many data-points as possible - if time runs out, all
%  remaining ts values should be NaN (Not a Number).
%
%  Usage:
%
%  > f=@(n)( randn(n).^2 );
%  > timing.function_time_against_n(f, 1:20)
%
%  > [ts,ns]=timing.function_time_against_n(@(n)( randn(10)^n, 1:20) ); plot(ns,ts);
%
%  > [ts,ns]=timing.function_time_against_n(@(n)( inv(randn(n), 1:100), 10.0)  % Increase maxTime

Hints:

  • The function nan can be used to create a vector of NaN values of chosen size.

  • When you need to measure two overlapping time-spans, you can use the 'tId=tic(); t=toc(tId)' form.

Discussion

Once your 'function_time_against_n' function works, you can use the helper function 'timing.plot_function_time_against_n', to plot function execution time against parameter:

> timing.plot_function_time_against_n(@rand)

or to compare two different functions:

f1=@(n)( rand(n,1) );
f2=@(n)( rand(n,n) );
f3=@(n)( rand(n,n)^2 );
f4=@(n)( rand(n)*rand(n) );
timing.plot_function_time_against_n( { f1, f2, f3, f4 } );

Save as: figures/e1_2_scaling.pdf

Note: This originally said "figures/e1_2_comparison.pdf", but prepare_submission.m used the scaling name.

To compare the scalability of one function in different ways, do:

f=@(x,y)( randn(x)^y );
f1=@(n)( f(100,n) );
f2=@(n)( f(n,100) );
timing.plot_function_time_against_n( { f1, f2 } );

Beware of processor throttling and frequency scaling, especially in laptops, but sometimes in desktops and servers now. A good sanity check for this is to time the same function twice:

f1=@(n)( rand(n) );
timing.plot_function_time_against_n( { f1, f1 } );

Is the same function substantionally faster the second time (and can you hear the fan speed up)?

E2 - Seperating function and execution

In the +effects directory there are two functions blur_scalar and invert_scalar. Both functions are image processing kernels, and transform a square window of grayscale pixels into a single output pixel. Inversion is only based on the input pixel, so it consumes a 1x1 input window, while blur requires a 3x3 input window.

In the +render directory there is a function apply_scalar, which will take pixel kernels, and apply them to all the pixels in an image. This function is responsible for extracting windows from the image, and applying a given function - see the documentation of the function for the specification.

Run the script effects.demo to see some examples of using the two together.

E2.1 - Add a Scharr kernel

The Scharr edge detection kernel is a Sobel-like operator that determines how "edgey" a pixel is http://en.wikipedia.org/wiki/Sobel_operator.

Add a function +effects/scharr_scalar.m which implements a per-pixel edge detection kernel. The function should calclate the vertical and horizontal strength G_x and G_y, then combine them into the output pixel using the mapping:

G = sqrt(G_x^2+G_y^2);
pixel = min(G/8, 1);

An example of reference output is included as +effects/cameraman.scharr.ref.png, which I generated using the code:

im= double(imread('cameraman.tif'))/256;
im=render.apply_scalar(@effects.scharr_scalar, 1, im);
% Don't execute this unless you want to overwrite the reference
% imwrite(im,'+effects/cameraman.scharr.ref.png');

Some examples of applying the function:

% Some basic tests
effects.scharr_scalar(zeros(3)); % == 0
effects.scharr_scalar([1 1 1 ; 0.5 0.5 0.5 ; 0 0 0]); % == 1
effects.scharr_scalar([0.5 0.6 0.7; 0.5 0.6 0.7; 0.5 0.6 0.7]); % == 0.4
% Apply the function
im= double(rgb2gray(imread('pears.png')))/256;
imshow( render.apply_scalar( @effects.scharr_scalar, 1, im ) );

Hint:

  • Start from the blur kernel

  • Handle just the horizontal or vertical direction first, then work on combining them together.

  • Use the reference image as a comparison against yours. You can easily load images and subtract them.

E2.2 - Add a median kernel

The median kernel replaces each pixel with the median of the pixels in the window, which removes noise, but tends to retain edges: http://en.wikipedia.org/wiki/Median_filter

Add a function +effects/median_scalar.m which implements a per-pixel median filter. The filter should be able to deal with any odd-sized window, e.g. 1x1 (border=0), 3x3 (border=1), 11x11 (border=5).

There is reference output in `+effects/cameraman.median7x7.ref.png' which I generated with:

im= double(imread('cameraman.tif'))/256;
im=render.apply_scalar(@effects.median_scalar, 3, im);
% Don't execute this unless you want to overwrite the reference
% imwrite(im,'+effects/cameraman.median7x7.ref.png');

Other basic tests to perform are:

% Some basic tests
effects.median_scalar([1 2 3; 4 5 6; 7 8 9]); % == 5
effects.median_scalar([1 1 1; 7 7 7; 5 5 5]); % == 5
% Apply the function
im= double(rgb2gray(imread('pears.png')))/256;
imshow( render.apply_scalar( @effects.median_scalar, 1, im ) );
pause;
imshow( render.apply_scalar( @effects.median_scalar, 6, im ) );

Hints:

  • There is a function called median supplied by matlab, but it does not behave in the way we want for 2D matrices.

  • You can use reshape to flatten the input pixels, for example turning a 3x3 array into a 1x9 array for input to median.

  • Or matlab also allows linear indexing into two dimensional arrays. For example, try x=[1 0 1; 2 0 2; 9 9 9], x(1:9).

Because the median filter has another (implicit) parameter, you are now in a position to explore the scaling in execution time for that parameter:

f1=@(n)( render.apply_scalar( @effects.median_scalar, n, rand(100) ) );
f2=@(n)( render.apply_scalar( @effects.median_scalar, 4, rand(96+n) ) );
timing.plot_function_time_against_n( {f1, f2}, 4:1000 )

Save as: figures/e2_2_median_window_scaling.pdf

E2.3 - Measuring the cost of abstraction

Using an intermediate function gives us flexibility (which we'll exploit in a minute), but this abstraction comes at a cost. Create a function called +effects/render_blur.m, with the following prototype and behaviour:

function [out] = render_blur(in)
% render_blur Directly blurs an image
%
%  This function is defined by equivalence with scalar_apply and blur_scalar:
%  > [o1]=render.apply_scalar(@effects.blur_scalar, 1, im);
%  > [o2]=render.render_blur(im);
%  > assert(o1==o2);
%
%  As much as possible this should be a simple de-abstraction, with the
%  body of effects.blur_scalar inserted directly into render.apply_scalar,
%  with no further optimisations.

You can use this to explore the cost of abstraction:

f1=@(n)( render.apply_scalar( @effects.blur_scalar, 1, rand(n) ) );
f2=@(n)( effects.render_blur( rand(n) ) );
timing.plot_function_time_against_n( {f1, f2}, 10:10:1000 )

Save as: figures/e2_3_abstraction_cost.pdf

This allows you to quite accurately infer the overead involved in creating an anonymous function. The overhead in matlab is quite high, so we need to make sure that:

  • The cost of the work within the function is much higher than the overhead.

  • Or, the functional gain due to abstraction is worth the performance hit.

  • Or, ideally, both.

E3 - Parallelising loops

Matlab contains a parfor loop, which allows the iterations of certain types of for loops to be executed in parallel. The documentation for matlab goes into much more detail; have a quick read, but don't worry about diving too deeply into the details. The essential property we need is that a statement of the form:

for i=1:100
   x(i)= something(i);
end

can be transformed into:

parfor i=1:100
   x(i)= something(i);
end

Each iteration needs to be independent in order for this to work, so executing something(4) should have no effect on the output of something(5).

E3.1 - Parallelising the inner loop

Create a new function +render/apply_scalar_par_inner.m, based on the original 'render.apply_scalar. Modify the function so that the inner loop over x, is now a parfor` loop (it is exactly as easy as it sounds).

You should now be able to run:

tic; render.apply_scalar_par_inner( @effects.invert_scalar, 0, rand(500) ); toc

Some things that you might see happening (in matlab r2014a):

  • Matlab will explain that it is starting up worker threads, and there may be a brief pause.

  • If you have a CPU activity monitor running, the CPU should spike up on all CPUs, with copies of matlab running on each.

  • If you use a processor or task monitor, you can see extra copies of matlab which are just hanging around in the background.

In older version of matlab, you need to explicitly start the parallel pool using the matlabpool command, then try running the command again.

Compare the timing of the parallel version against the original (sequential) version. Is it faster? Do you expect it to be?

There is a startup cost associated with running any code, which is usually much lower on subsequent code. When you started matlab originally, how long did you have to wait before you exected the first command? How long do you have to wait between commands after the first command?

Try looking at the scaling of the function along different parameters (you may need to tweak the parameters a little depending on your machine):

ftall=@(n)( render.apply_scalar_par_inner( @effects.invert_scalar, 0, rand(n,8) ));
fwide=@(n)( render.apply_scalar_par_inner( @effects.invert_scalar, 0, rand(8,n) ));
timing.plot_function_time_against_n({ftall,fwide}, 2.^(3:16), 5);

How does the image being tall or wide relate to the parallelism? What could the relationship between the size of the sequential loop versus the parallel loop be?

Inversion is a very cheap operation, with just one subtraction per pixel. Median is much more complex, particularly as the window size grows. Try exploring the change in window size (note that this has a minute timeout, as you want to see the entire graph):

f1=@(n)( render.apply_scalar( @effects.median_scalar, n, rand(50,50) ));
f2=@(n)( render.apply_scalar_par_inner( @effects.median_scalar, n, rand(50,50) ));
timing.plot_function_time_against_n({f1,f2}, 0:24, 60);

Save as: figures/e3_1_median_scaling.pdf

How do you explain the behaviour of the sequential version? similarly, how do you explain the behaviour of the parallel version?

E3.2 - Parallelising the inner loop

Create another new function +render/apply_scalar_par_outer.m, based on the original render.apply_scalar . Modify the function so that the outer loop over y is now a parfor loop, but the inner x loop is not a parfor (again, extremely simple).

Try the same experiment as before:

ftall=@(n)( render.apply_scalar_par_outer( @effects.invert_scalar, 0, rand(n,8) ));
fwide=@(n)( render.apply_scalar_par_outer( @effects.invert_scalar, 0, rand(8,n) ));
timing.plot_function_time_against_n({ftall,fwide}, 2.^(3:16), 5);

Save as: figures/e3_2_scaling_versus_aspect.pdf

(_note: Originally had the wrong extension ".m")

How is it different in terms of:

  • Raw execution speed?

  • Relative difference between tall and skinny?

Discussion

It's now worth comparing all three versions:

border=3;
f1=@(n)( render.apply_scalar( @effects.median_scalar, border, rand(n,n) ) );
f2=@(n)( render.apply_scalar_par_inner( @effects.median_scalar, border, rand(n,n) ) );
f3=@(n)( render.apply_scalar_par_outer( @effects.median_scalar, border, rand(n,n) ) );
timing.plot_function_time_against_n({f1,f2,f3}, 50:50:1000, 10);

For the parallelised outer loop, should see a speed-up close-ish to the number of CPUs that matlab is using, while for smaller images the sequential version is likely to be faster.

The median filter is relatively complex, as for every (x,y) co-ordinate, it does a lot of work, particularly for larger windows. If you vary the window/border size, you (should) see that as the window gets larger, the image size at which the par_outer version beats the original version moves to the left.

Inversion does almost nothing per pixel, so the relative overhead of the parallel loop is higher. However, think of the rough structure of apply_scalar_par_outer:

parfor y
    for x
        out(y,x)=1-in(y,x);

As the image size gets larger, there are more rows, which means more parallel iterations. As we've seen, there is a cost associated with doing something in parallel, so more parallel iterations seems bad. However, as the image gets bigger, there are also more columns, which means that the inner sequential for loop contains more and more work.

So even for the very lightweight inversion, it is entirely possible we'll get a speed-up as we scale up width and height:

f1=@(n)( render.apply_scalar( @effects.invert_scalar, 0, rand(n,n) ) );
f2=@(n)( render.apply_scalar_par_outer( @effects.invert_scalar, 0, rand(n,n) ) );
timing.plot_function_time_against_n({f1,f2}, 50:50:1000, 10);

A reminder: don't forget to try varying things like the ns to try to explore how your specific machine behaves.

The notion of where to introduce parallelism into a program is quite fundamental in making sure that you want to make things faster. We have seen that making the inner loop parallel is a disaster in terms of performance, and makes it much slower. Thinking about the structure of apply_scalar_par_inner, it expands as:

for y
    parfor x
        out(y,x)=1-in(y,x);

Every time we want to pass a parallel iteration to a different processor, there is a communication cost. This the unavoidable overhead of supporting parallelism, and is pure cost. Once a parallel iteration has started, we can work sequentially within it with little overhead, so the general principle is to move parallelism to the outer loop whereever possible.

E4 - Vectorising

Parallelism is sometimes a cheap way of getting a speed-up, but a more classic, and often more effective way is vectorisation. The fundamental idea of vectorisation is to apply a function to many independent pieces of data at the same time, rather than calling the function on each piece of data sequentially.

A canonical example in matlab is the replacement of for loops with indices:

x=1:1000;

% Call the sin function on each piece of data
for i=1:length(x)
    a(i)=sin(x(i));
end

% Call the sin function once with all data
b=sin(i);

Vectorisation is well known as an optimisation technique in matlab, but is an important concept across the high performance computing world. Multi-core programming tools such as TBB and OpenMP use it as a way of expressing parallelism, while it is fundamental to the low-level architecture of GPUs.

E4.1 - Vectorising the mapping

Create a new function called +render/apply_vector_rows.m, based on apply_scalar. This function will do the same basic operation as before, but will now pass rows of pixels to the kernel, so the documentation should be updated (the documentation hints at how to achieve it):

function [out]=apply_vector_rows(f, border, in)
% apply_scalar_vector_rows Applies a pixel-by-pixel effect to an image.
%
% f - A function taking a 2*border+1 x 2*border+w row of pixels,
%     and producing a 1 x w row of output pixels
% border - How much extra surrounding input is needed to produce one pixel
% in - Input image as a gray-scale double-precision matrix
%
% Given an input image of width=size(in,2) and height=size(in,1), this
% produces an image of size (height-2*border) x (width-2*border).
%
% Ensures that for all border<y<=height-border and border<x<=width-border
%  out(y-border,1:end) = f( in(y-border:y+border,:) )
%
% > [out]=render.apply_vector_rows(@(x)(1-x), 0, image); % invert an image

Vectorise the inner loop of the function, so that there is only one outer loop. Each iteration of that loop should read a wide strip of pixels, pass it to the kernel function, then write the row of produced pixels into the output.

Hints:

  • To indicate you want the entire width of a matrix, you can use colon, as in m(y,:) or m(1:10,:).

  • The nhood matrix now spans the entire width of the input image.

  • The output row spans the entire width of the output image.

You should now be able to apply some (but not all) kernel functions, such as inversion:

im= double(rgb2gray(imread('pears.png')))/256;
imshow( render.apply_vector_rows( @effects.invert_scalar, 0, im ) );

Looking at the performance of the vector version versus scalar and parallel, you should see a massive difference:

f1=@(n)( render.apply_scalar( @effects.invert_scalar, 0, rand(n) ));
f2=@(n)( render.apply_vector_rows( @effects.invert_scalar, 0, rand(n) ));
f3=@(n)( render.apply_scalar_par_outer( @effects.invert_scalar, 0, rand(n) ));
timing.plot_function_time_against_n({f1,f2,f3});

Save as: figures/e4_1_vector_speedup.pdf

An improvement of 100x over the original version is likely, which can be attributed to various types of overhead being reduced:

  • Interpreter overhead: a for loop in matlab is executed by the matlab interpreter, so each operation ('+', '*', etc.) will often map to many hundreds of machine instructions. Once vectorised, the loop is lowered to compiled C code, which can get close to one machine instruction per operation.

  • Abstraction overhead: we wrappd the kernel inside a function handle, so there is some overead involved in unpacking the function for each pixel. This overhead now only happens once per vector.

If we consider the loops and the overheads, the original looked like this:

for y
    Overhead: intepreter loop
    for x
        Overhead: interpeter loop
        Overhead: function abstraction
        Overhead: interpreter wrapper around low-level '1-x'
            Progress: machine instruction for '1-x'

while the rewritten version looks like:

for y
    Overhead: interpreter loop
    Overhead: function abstraction
    Overhead: interpreter wrapper around low-level '1-x'
    for x
        Progress: maching instruction for '1-x'

In the first version, we get all the overhead on every pixel, while in the second version we only get the overhead once per row.

Note how similar this is to the experience with introducing parallelism, as the same general principle holds - push the high overhead parts to the outer-most loop possible, and make sure the inner loop is running as fast as it can.

4.2 - Vectorise the effects (edge detection)

If you try to apply the other scalar effects, they will fail, as they assume that the input is a square surrounding the desired pixel. The function effects.blur_vector gives an example of a vectorised version of blur_scalar:

im= double(rgb2gray(imread('pears.png')))/256;
imshow( render.apply_vector_rows( @effects.blur_vector, 1, im ) );

Create an equivalent function effects.scharr_vector which supports the Scharr operator, and can be called in the same way. e.g.:

im= double(rgb2gray(imread('pears.png')))/256;
imshow( render.apply_vector_rows( @effects.scharr_vector, 1, im ) );

Hints:

  • The function should not contain any for loops (if it does, it isn't vectorised).

Our vector function should also meet the definition of a scalar function, so can still be used with apply_scalar. What are the changes in function execution time?:

f1=@(n)( render.apply_scalar( @effects.scharr_scalar, 1, rand(n) ));
f2=@(n)( render.apply_scalar( @effects.scharr_vector, 1, rand(n) ));
f3=@(n)( render.apply_vector_rows( @effects.scharr_vector, 1, rand(n) ));
timing.plot_function_time_against_n({f1,f2,f3}, 10:10:1000, 5);

Save as: figures/e4_2_scharr_scaling.pdf

Pay particular attention to where the lines cross, and think about why they are crossing - what are the changing overheads, and how often does that overhead get incurred?

4.3 - Pseudo-vectorise the effects (median)

If you look at the median_scalar function, it is less obvious how to vectorise it due to the call to the internal median function. The first approach is to "fake" the abstraction, and simply to include a for loop - the function appears vectorised, but internally is not truly vectorised.

Create a function +effects/median_vector_fake.m which implements a function appropriate for use with render.apply_vector. Try not to add too much optimisation, think of it as simply pushing the x loop from scalar_map "into" median_scalar.

By inference from the function definitions, the following code should work, and the assertion should hold:

im=rand(100);
out1=render.apply_scalar(@effects.median_scalar, 3, im);
out2=render.apply_vector_rows(@effects.median_vector_fake, 3, im);
assert(all(all(out1==out2)));

Hints:

  • You need to infer the border parameter, which you can calculate from the height of the input pixels.

As always, we want to know about the cost/benefit of this. While we haven't truly vectorised the function, we have possibly removed some per-pixel abstraction penalty and made it per-row instead:

f1=@(n)( render.apply_scalar(@effects.median_scalar, 1, rand(n)) );
f2=@(n)( render.apply_vector_rows(@effects.median_vector_fake, 1, rand(n)) );
timing.plot_function_time_against_n({f1,f2}, 20:20:1000);

Save as: figures/e4_3_median_fake_scaling.pdf

What about if we hold the image size constant, and change the window?:

f1=@(n)( render.apply_scalar(@effects.median_scalar, n, rand(200)) );
f2=@(n)( render.apply_vector_rows(@effects.median_vector_fake, n, rand(200)) );
timing.plot_function_time_against_n({f1,f2},1:10 );

The tradeoff between these two methods is essentially whether the interpreted x loop is in apply_scalar, outside the abstraction:

for y
    Overhead: interpreter
    for x
        Overhead: interpreter
        Overhead: f -> median_scalar abstraction 
        Work: extract pixels, run median

or to have the x loop inside the abstraction:

for y   
    Overhead: interpreter
    Overhead: f -> median_vector abstraction 
    for x
        Overhead: interpreter
        Work: extract pixels, run median

Visually adding up the overhead, which one comes out better? Does it match the results?

4.4 Properly vectorise (median)

Don't worry if you can't get this working, it is more a matlab skill than a general HPC technique.

It is actually possible to fully vectorise median_scalar, though it requires some mental gyrations. This can be somewhat tricky to get right if you don't know matlab well, and to a certain extent these tricks are mainly to get round the speed problems of the matlab interpreter.

So create a function +effects/median_vector which is a true vectorised version of +effects/median_vector. It should have the same functionality but be fully vectorised, so it should contain no for loop.

If you can't get this working in a fully vectorised version, make +effects/median_vector.m a more optimal version of +effects/median_vector_fake.m, which removes any unnecessary operations.

Hints:

  • The matlab median function has specific behaviour if the input is a 2D array. Read the documentation, and try running x=[1 2 3 4 5 6 ; 7 8 9 10 11 12 ; 6 5 4 3 2 1], median(x).

  • The matrix functions repmat and reshape are very useful in terms of building up complex indexing primitives.

  • Draw pictures. What matrix of pixels do you need to pass to median? What are the indices of those pixels within the original image?

  • Think about linear indexing. How can you create a vector of linear indices which pulls out the pixels you want?

Assuming you can get this working, check the effect on performance as the image size goes up:

f1=@(n)( render.apply_vector_rows(@effects.median_vector_fake, 1, rand(n)) );
f2=@(n)( render.apply_vector_rows(@effects.median_vector, 1, rand(n)) );
timing.plot_function_time_against_n({f1,f2}, 20:20:1000);

Save as: e4_4_median_vector_scaling.pdf

Equally interesting is what happens when the window size is changed:

f1=@(n)( render.apply_vector_rows(@effects.median_vector_fake, n, rand(100)) );
f2=@(n)( render.apply_vector_rows(@effects.median_vector, n, rand(100)) );
timing.plot_function_time_against_n({f1,f2}, 1:50, 10);

5 - Combining vectorisation and parallelism

Vectorisation and parallelism are deeply related. A simplistic way of viewing things is that vectorisation exploits data-parallelism at a fine-grain instruction level, while parallelism exploits it at a coarse-grain thread or process level. As vectorisation has lower startup overhead, we generally want to make sure that parallelism is wrapped around vectorisation.

5.1 - Simple parallelism and vectorisation

Create a file called +render/apply_vector_rows_par_outer.m, which is based on apply_vector_rows, but now uses a parfor loop (again, it is as easy as it sounds).

Compare the performance of the combined version against the two originals:

f1=@(n)( render.apply_vector_rows(@effects.scharr_vector, 1, rand(n)) );
f2=@(n)( render.apply_scalar_par_outer(@effects.scharr_scalar, 1, rand(n)) );
f3=@(n)( render.apply_vector_rows_par_outer(@effects.scharr_vector, 1, rand(n)) );
timing.plot_function_time_against_n({f1,f2, f3}, 50:50:5000, 10);

Save as: figures/e5_1_simple_par_vec_scaling.pdf

Depending on your computer, OS, and many other things, you might see various behaviour here. The parallel scalar version is always going to be comparitively slow, but the relationship between the vector and vector-p arallel versions is less predictable. Most likely, the vector-parallel version will be somewhat worse than, or at best the same speed as, the vector version.

5.2 - Chunked parallelism

The parallel version still incurrs a lot of overhead for each row, which is large compared to the faster vectorised row effects. Currently the loops like:

parfor y
    Overhead: parallel
    Overhead: interpreter
    Overhead: abstraction
    Work: vectorised function

The parallel overhead per iteration is very high, and we simply don't need 100s of parallel iterations. It is quite common to have 1000 rows of pixels, but it is (currently) rare to have much more than 8 cores on a desk-top.

Create a function +render/apply_vector_rows_par_coarse.m, which is based on apply_vector_rows_par_outer, but which splits the x loop into (at most) 16 parallel outer iterations, and w/16 sequential inner iterations:

parfor yCoarse
    Overhead: parallel
    for y=yFine
        Overhead: interpreter
        Overhead: abstraction
        Work: vectorised function

The outer (coarse) loop should execute 16 iterations, i.e. it creates 16 parallel pieces of work, each handling 1/16 of the image rows. You can assume that the height of all images is more than 32.

f1=@(n)( render.apply_vector_rows_par_outer(@effects.scharr_vector, 1, rand(n)) );
f2=@(n)( render.apply_vector_rows_par_coarse(@effects.scharr_vector, 1, rand(n)) );
timing.plot_function_time_against_n({f1,f2}, 50:50:5000, 10);

Save as: figures/e5_2_par_chunked.pdf

Hints:

  • Keep the outer for loop non parallel until you are sure the partitioning into two loops is correct.

  • Establish a vector yC of length 17, such that yC(i)..yC(i+1)-1 is the range handled by coarse iteration i. Boundary conditions are yC(1)==1, and yC(17)==wOut+1.

  • You may start to encounter problems with matlab complaining about 'parfor', and its inability to classify variables. First, read the documentation - the error message will both contain suggestions on what to do, and links to much longer discussions.

  • A decent pattern is to build up part of the output image within a private matrix in the inner sequential loop, then append it to the output matrix right at the end. Something like:

    out=[];
    parfor i=1:16
        localOut=zeros(localHeight, wOut);
        for y=1:...
            localOut(y,:)=f( ... );
        end
        out=[out ; localOut];
    end
  • Matlab will warn about having to send the entire input image to every parallel worker. It will be happier (at least int terms of performance) if you select just the input region needed within one parallel iteration at the start of each parallel iteration, then only read from that matrix.

  • Draw pictures of the for loops and matrices.

5.2 - Optimal version

Create a function +render/apply_vector_opt.m, which uses any techniques you think appropriate to get the best speed across a range of input image sizes and functions. You can assume that all kernel functions will be row vectorised.

There is no specific technique expected here, just try to think of any optimisations or tricks you can use to make things faster. Remember, my machine is different to yours - how can you try to get "good" performance everywhere?

Submission

Submission steps:

  1. Run the script prepare_submission.

  2. Fix unexpected problems (missing files, etc.)

  3. Think again: "have I actually tested my functions?"

  4. Submit the zip via blackboard.

Credits

  • darioml : Pointing out the mis-match between filename in the readme and in prepare_submission.m.

  • darioml : For various improvements to specification syntax.

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High Performance Computing for Engineers Coursework 1


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