txelu / Geodesy

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This is a C# class library containing some very basic geodesic algorithms. It is based on work by Mike Gavaghan (see http://www.gavaghan.org/blog/free-source-code/geodesy-library-vincentys-formula/) and has been enhanced by me to cover also some variants of Mercators projection of the earth to flat maps. I cover Spherical and Elliptical Mercator projections, mapping the earth to a single flat map. I also handle the Universal Transverse Mercator (UTM) projection, dividing the earth into smaller grids which are then each mapped to a flat map. Finally - based on UTM - I implement an algorithm to put a finer grain mesh over the mapped area of the earth to be able to classify a geo-location by a discrete globally unique mesh number. This is done in order to facilitacte the application of some discrete algorithms - especially in the area of machine learning - on geo locations.

This library is published through the public NuGet feed.

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