Turánszki János's starred repositories
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
glTF-Sample-Viewer
Physically-Based Rendering in glTF 2.0 using WebGL
MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
awesome-game-engine-dev
Awesome list of resources for Game Engine Development.
Vulkan-ValidationLayers
Vulkan Validation Layers (VVL)
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
MinimalAtmosphere
A minimal atmospheric scattering implementation for Unity
Adria-DX12
Rendergraph-based graphics engine written in C++ using DirectX12
RealEngine
My toy engine, mainly for rendering experiment and prototyping.
ThreadGroupIDSwizzling
HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/
Opacity-MicroMap-SDK
Opacity Micro-Map SDK Source Repository
WickedEngine-Demo
A fully-fledged game made in Wicked Engine!
Nabla-Examples-and-Tests
Nabla's Tests and Examples source code
h265bitstream
a parser for H.265 bitstream
Muramasa-Blender-SDK
Addon for WickedEngine-Demo game development
Ffmpeg-Wicked-engine
Simple class to use ffmpeg with wicked engine to record video of engine