Turánszki János's starred repositories

concurrentqueue

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

Language:C++License:NOASSERTIONStargazers:9359Issues:337Issues:313

pugixml

Light-weight, simple and fast XML parser for C++ with XPath support

glTF-Sample-Viewer

Physically-Based Rendering in glTF 2.0 using WebGL

Language:JavaScriptLicense:Apache-2.0Stargazers:1216Issues:61Issues:276

libav

Libav github mirror, clone of git://git.libav.org/libav

Language:CLicense:NOASSERTIONStargazers:1048Issues:88Issues:0

MethaneKit

🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan

Language:C++License:Apache-2.0Stargazers:794Issues:16Issues:91

awesome-game-engine-dev

Awesome list of resources for Game Engine Development.

Vulkan-ValidationLayers

Vulkan Validation Layers (VVL)

Language:C++License:NOASSERTIONStargazers:715Issues:60Issues:2124

Xbox-ATG-Samples

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).

Language:C++License:MITStargazers:664Issues:68Issues:29

Vookoo

A set of utilities for taking the pain out of Vulkan in header only modern C++

Language:C++License:MITStargazers:519Issues:30Issues:22

Arcane-Engine

3D C/C++ Game Engine - Created By Brady Jessup

Language:C++License:MITStargazers:514Issues:26Issues:18

VK-GL-CTS

Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

Language:C++License:Apache-2.0Stargazers:501Issues:61Issues:312

MinimalAtmosphere

A minimal atmospheric scattering implementation for Unity

Language:C#License:MITStargazers:456Issues:8Issues:3

Nabla

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

Language:C++License:Apache-2.0Stargazers:442Issues:14Issues:152

Lumen

A Vulkan Raytracing framework for various bidirectional path tracing techniques

Language:C++License:MITStargazers:392Issues:5Issues:29

Adria-DX12

Rendergraph-based graphics engine written in C++ using DirectX12

Language:C++License:MITStargazers:365Issues:8Issues:5

Capsaicin

AMD ARR team rendering framework

minimp4

Minimalistic MP4 mux/demux single header library

Language:CLicense:CC0-1.0Stargazers:331Issues:25Issues:31

bimg

Image library.

Language:C++License:BSD-2-ClauseStargazers:307Issues:27Issues:23

turso3d

Experimental 3D / game engine

Language:C++License:NOASSERTIONStargazers:228Issues:13Issues:8

RealEngine

My toy engine, mainly for rendering experiment and prototyping.

Language:C++License:MITStargazers:183Issues:5Issues:1

ThreadGroupIDSwizzling

HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/

Opacity-MicroMap-SDK

Opacity Micro-Map SDK Source Repository

Language:C++License:NOASSERTIONStargazers:50Issues:18Issues:9

h265nal

Library and Tool to parse H265 NAL units

Language:C++License:NOASSERTIONStargazers:48Issues:4Issues:6

WickedEngine-Demo

A fully-fledged game made in Wicked Engine!

Language:C++License:MITStargazers:25Issues:1Issues:8

Nabla-Examples-and-Tests

Nabla's Tests and Examples source code

h265bitstream

a parser for H.265 bitstream

Muramasa-Blender-SDK

Addon for WickedEngine-Demo game development

Language:PythonLicense:NOASSERTIONStargazers:10Issues:1Issues:0

Ffmpeg-Wicked-engine

Simple class to use ffmpeg with wicked engine to record video of engine

Language:C++Stargazers:3Issues:1Issues:0