tundracool's starred repositories

tools

a collection of useful tools, including SKTimeStamp and StExBar

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bspguy

Tool for editing GoldSrc maps without decompiling

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hl2-provenance-mod-fix

Fix for Half-life 2 provenance mod

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mdl-tools

A python library to parse MDL files

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vmf-tools

A python library for parsing/writing/editing VMF files

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ValveBSP

A Python library for parsing and editing .BSP files (level files for the Source engine).

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sledge-formats

C# parsers and formats for Half-Life 1 and related engines.

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Maya-Scene-Exporter

Exports each Maya node as an FBX with JSON file for transform information in scene. Comes with Unity importer. Will probably later add an importer for Unreal.

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HL2UE4AssetImporter

Importing Half-Life 2 to Unreal Engine 4.

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halflife-updated

Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.

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Blackprint

A general purpose visual programming. This is the main repository for Blackprint that contains source code of cable, node, and container sketch for visualization.

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node-blueprint

A visual scripting editor based on JavaScript 一个基于JavaScrips脚本设计软件的HTML实现

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PluginBlueprint

Node based visual programming editor for creating Spigot/Bukkit plugins

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Demo-Viewer

Game data capturer and 3D Replayer for Echo Arena Games

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myo-ue4

Myo Plugin for Unreal Engine 4

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007

A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)

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colexcode

An old text based game taken from the book C++ from Scratch by Jesse Liberty, It is officially called Decryptix! I am just creating open source extensions that behave similar to the original game while adding some new exciting features like a gui.

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AngelScript-SvenCoop

Duko's AngelScript Lab

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SC_AngelScript

Sven Co-op AngelScript documentation, tutorials, sample code and tools

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ValveResourceFormat

🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.

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Hammer-Road-Maker

A simple tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads on displacement surfaces (mountains, hills).

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NextBot

A git-based fork of Valve's leaked NextBot code.

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hdd-nodoze

to keep an "energy efficient" external hdd awake if it's plugged in, because Windows 10 hates when drives fall asleep

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imgui-node-editor

Node Editor using ImGui prototype

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UnrealEditorPythonScripts

Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the LICENSE file or the Unreal Engine EULA.

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bsp2fbx

Tool to convert a BSP file to FBX.

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bsp2obj

convert Quake BSP maps to Wavefront OBJ models

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UE4_MotionMatching-

Early Implementation of Motion Matching tech

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CTR-tools

Crash Team Racing (PS1) tools - a C# framework and a set of tools by DCxDemo to parse files found in the original kart racing game by Naughty Dog (and a bit of Crash Bash too).

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