tundracool's starred repositories
hl2-provenance-mod-fix
Fix for Half-life 2 provenance mod
sledge-formats
C# parsers and formats for Half-Life 1 and related engines.
Maya-Scene-Exporter
Exports each Maya node as an FBX with JSON file for transform information in scene. Comes with Unity importer. Will probably later add an importer for Unreal.
HL2UE4AssetImporter
Importing Half-Life 2 to Unreal Engine 4.
halflife-updated
Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.
Blackprint
A general purpose visual programming. This is the main repository for Blackprint that contains source code of cable, node, and container sketch for visualization.
node-blueprint
A visual scripting editor based on JavaScript 一个基于JavaScrips脚本设计软件的HTML实现
PluginBlueprint
Node based visual programming editor for creating Spigot/Bukkit plugins
Demo-Viewer
Game data capturer and 3D Replayer for Echo Arena Games
AngelScript-SvenCoop
Duko's AngelScript Lab
SC_AngelScript
Sven Co-op AngelScript documentation, tutorials, sample code and tools
ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
Hammer-Road-Maker
A simple tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads on displacement surfaces (mountains, hills).
hdd-nodoze
to keep an "energy efficient" external hdd awake if it's plugged in, because Windows 10 hates when drives fall asleep
imgui-node-editor
Node Editor using ImGui prototype
UnrealEditorPythonScripts
Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the LICENSE file or the Unreal Engine EULA.
UE4_MotionMatching-
Early Implementation of Motion Matching tech