tugrul512bit/VirtualMultiArray Issues
Possibly a good/better LRFU cache?
Updated 1Best compiler for this?
Updated 5Best compiler for this?
Closed
C++ virtual-array implementation that uses all graphics cards in system as storage (with LRU cache eviction on RAM) and uses OpenCL for data transfers. (Random access: faster than HDD) (Sequential access: faster than SSD) (big objects: faster than NVMe)
Repository from Github https://github.comtugrul512bit/VirtualMultiArray