Phan Quang Tuan (tuanPhantom)

tuanPhantom

Geek Repo

Company:FIT, Hanoi University (HANU)

Location:Vietnam

Twitter:@tuanPhantom

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SunsetRhythm

Phan Quang Tuan's repositories

course-management-swing-ui

This Java Swing UI application serves as a basic course administration system

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SequenceMediaDownloader

A simple C# tool to download from a list of URLs at once

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3DFuse

Official implementation of "Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation"

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Blender-For-UnrealEngine-Addons

I have created this addons for export asset from Blender to Unreal Engine 4

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Blender-miHoYo-Shaders

Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These are for datamined assets, not custom-made ones nor the MMD variants.

License:GPL-3.0Stargazers:0Issues:0Issues:0

blender_mmd_tools

MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.

License:GPL-3.0Stargazers:0Issues:0Issues:0

ControlNet-v1-1-nightly

Nightly release of ControlNet 1.1

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ganimator

A motion generation model learned from a single example [SIGGRAPH 2022]

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GenshinCelShaderURP

This is a URP-based open source imitation original cartoon rendering project

License:MITStargazers:0Issues:0Issues:0

HLSLMaterial

HLSL Material for Unreal Engine

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IM-for-UE5

MMD UE5 Importer

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JTRP

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

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List-of-Testing-Tools-and-Frameworks-for-.NET

✅ List of Automated Testing (TDD/BDD/ATDD/SBE) Tools and Frameworks for .NET

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LWGUI

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

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MeshDiffusion

Official implementation of "MeshDiffusion: Score-based Generative 3D Mesh Modeling" (ICLR 2023 Spotlight)

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MooaToon

The Ultimate Solution for Cinematic Toon Rendering in UE5

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nvdiffrec

Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".

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PrimoToon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

License:GPL-3.0Stargazers:0Issues:0Issues:0

stable-diffusion

A latent text-to-image diffusion model

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stable-diffusion-webui

Stable Diffusion web UI

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UABEA

c# uabe for newer versions of unity

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ue5coro

A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.

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UniVRM

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

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UnrealCLR

Unreal Engine .NET 6 integration

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upscayl

🆙 Upscayl - Free and Open Source AI Image Upscaler for Linux, MacOS and Windows built with Linux-First philosophy.

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URPSimpleGenshinShaders

A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example

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VRM-Addon-for-Blender

VRM Importer, Exporter and Utilities for Blender 2.93 or later

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VRM4U

Runtime VRM loader for UnrealEngine4

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Waifu2x-Extension-GUI

Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.

License:NOASSERTIONStargazers:0Issues:0Issues:0