Phan Quang Tuan's repositories
course-management-swing-ui
This Java Swing UI application serves as a basic course administration system
SequenceMediaDownloader
A simple C# tool to download from a list of URLs at once
3DFuse
Official implementation of "Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation"
Blender-For-UnrealEngine-Addons
I have created this addons for export asset from Blender to Unreal Engine 4
Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These are for datamined assets, not custom-made ones nor the MMD variants.
blender_mmd_tools
MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.
ControlNet-v1-1-nightly
Nightly release of ControlNet 1.1
ganimator
A motion generation model learned from a single example [SIGGRAPH 2022]
GenshinCelShaderURP
This is a URP-based open source imitation original cartoon rendering project
HLSLMaterial
HLSL Material for Unreal Engine
IM-for-UE5
MMD UE5 Importer
JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
List-of-Testing-Tools-and-Frameworks-for-.NET
✅ List of Automated Testing (TDD/BDD/ATDD/SBE) Tools and Frameworks for .NET
LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
MeshDiffusion
Official implementation of "MeshDiffusion: Score-based Generative 3D Mesh Modeling" (ICLR 2023 Spotlight)
MooaToon
The Ultimate Solution for Cinematic Toon Rendering in UE5
nvdiffrec
Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".
PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
stable-diffusion
A latent text-to-image diffusion model
stable-diffusion-webui
Stable Diffusion web UI
UABEA
c# uabe for newer versions of unity
ue5coro
A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.
UniVRM
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
UnrealCLR
Unreal Engine .NET 6 integration
upscayl
🆙 Upscayl - Free and Open Source AI Image Upscaler for Linux, MacOS and Windows built with Linux-First philosophy.
URPSimpleGenshinShaders
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
VRM-Addon-for-Blender
VRM Importer, Exporter and Utilities for Blender 2.93 or later
VRM4U
Runtime VRM loader for UnrealEngine4
Waifu2x-Extension-GUI
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.