[srally2]Overlapping shadows and skid marks
model-123 opened this issue · comments
The shadow of the car and the skid marks seem to overlap differently.
Video
https://youtu.be/XDEAWxu8cig?si=CopC691AR0g5lxHt&t=113
State save
srally2.zip
It was correct until git 3a85bd9
Use Google Translation
thanks I'll check it out
I know that the skid marks and the shadow of the car has the layered attribute set. I think according to the real3d dev manual that zwrites should be disabled for these polygons. Before we were doing a stencil operation, which while looked correct I am not 100% sure that was the correct implementation. We are also using the stencil function for the line of sight test.
should be fixed