Andy Duplain's starred repositories
stable-diffusion-webui
Stable Diffusion web UI
ml-stable-diffusion
Stable Diffusion with Core ML on Apple Silicon
swift-coreml-diffusers
Swift app demonstrating Core ML Stable Diffusion
ubuntu-rockchip
Ubuntu 22.04 and 24.04 for Rockchip RK35XX Devices
GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
learn-wgpu
Guide for using gfx-rs's wgpu library.
FUT-Auto-Buyer
Fifa UT AutoBuyer / Snipping Bot for fifa ultimate team web app with captcha solver
opengametools
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
p5-typescript-starter
Base starter project using p5js and typescript
Processing
Processing sketches
bevy_shadertoy_wgsl
A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.
bevy-in-app
Integrate the Bevy engine into existing iOS / Android apps.
generative-art
Generative art made with Kotlin, Rust, Processing, and Shaders
nannou-examples
Some examples of things I consider interesting (and definitely above beginner) in nannou.
BlenderFractals
Blender plugin to generate fractals
technicolor-config-decrypt
Technicolor router config decryption and injection exploit
nannou_raycast
Simple ray casting for 2D primitives