Paul Brunner's repositories
aoc-melange
Made this in 2022, started a new one as of 2023 at https://github.com/trite/melange-aoc
trite.io-content
Site content files (blog posts, notes, configs)
melange-aoc
Advent of Code in ReasonML using the Melange compiler
AardvarkSandbox
Trying to mess with shaders in F#
bastet
A ReasonML/Ocaml library for category theory and abstract algebra
bs-css
Statically typed DSL for writing css in reason.
bs-decode
Type-safe JSON decoding for ReasonML and OCaml
compute-shader-insight
A standalone Godot 4 project to get more of a feel for compute shader values
fullstack_dream_melange_reasonml
Fullstack ReasonML example using Dream for the backend and Melange for the frontend. WIP
Game-of-Life-Godot-FSharp
WIP project to get going with Godot and F#
hello-effect
Checking out TypeScript `Effect` library
mel-pgsql-parser
Melange bindings for pgsql-parser
melange-esy-template
A simple project template using Melange
postgres-intro
Quickly get up and running with Postgres locally for learning purposes
re-formality
Form validation tool for reason-react
reason-react
Reason bindings for ReactJS
reasonml_native_ocaml
Trying out using ReasonML that is compiled to an executable, rather than JavaScript
relude-fetch
Relude interop library for the fetch API
tabeurator
Tab search tool, fuzzy find tabs and switch to them quickly
trite.github.io
Github.io page