trigger-segfault / ZeldaOracle

A Zelda game engine based off of Oracle of Ages and Seasons.

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Authors:

  • Robert Jordan (trigger_death)
  • David Jordan (cube_man)

About

We have had a history of recreating the Oracle game engine ever since we were kids. We've done it in GameMaker, Java, and now we're moving onto XNA.

Project Started: 9/10/2015

Demo

Download Link (2/15/2016 REALLY OUTDATED)

ZeldaOracle.exe can only be launched from the command line or from within the editor.

Planning

Previews

Editor Preview

Temple of Seasons Restored

About

A Zelda game engine based off of Oracle of Ages and Seasons.

License:MIT License


Languages

Language:C# 99.9%Language:HLSL 0.0%Language:Batchfile 0.0%