Tomás Poveda's repositories
tpJointOrient
Tool to orient joints quickly
xnormal-batch-baker
xNormalBatchBaker is a Maya tool that allows 3d artists to smooth its workflow when baking maps using xNormal
tp-rigtoolkit
Framework that allows to streamline the rigging process in different DCCs
tpColorChanger
Tool to change the appearance of Maya controls
tpFlexiLineRig
Auto flexiLine rigger for 3ds Max. Useful to create squash and stretch systems in 3ds Max
FractureEngine
OpenGL Game Engine
FractureViewer
OpenGL viewer
maya-cmds-help
Generates signatures based on the online help documentation for any maya python API command and stores in a temp file (by url) or in an instance object (by command name).