There are 1 repository under xna-game-studio topic.
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
C# tool for artificial neural networks and learning algorithms
Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
[ARCHIVED] A co-operative multi-player game developed for the Xbox 360 (and Windows) using the XNA game studio.
The idea of the game was inspired from Jon klassen‘s art squarestrianglesatsea.jpg and shapewarsweb2.jpg for Experimental Gameplay Project for the theme Night and Day for November.
2-D Car Racing Game for Xbox 360 and PC Platforms built using Microsoft XNA 4.0 and C#
Humans Vs Robots: Space Edition Game
Summy adalah sebuah game yang merupakan varian dari game Scrabble. Game ini dapat dimainkan oleh dua orang pemain atau lebih dengan menyusun angka-angka dan operator aritmatika menjadi bentuk penjumlahan, pengurangan, perkalian, atau pembagian. Dan setiap pemain akan mendapatkan poin berdasarkan jumlah total angka-angka yang digunakan pada saat membentuk penjumlahan, pengurangan, perkalian, atau pembagian yang valid pada setiap gilirannya.
Atooms to Moolecules is now on Steam. The wining game demos are now available at Steam store. Link to Steam: http://store.steampowered.com/app/213390/
In this game you have to collect sugar cubes to make your coffee sweet, which will help you to stay awake and complete your game in 7 days.This game is entry for Experimental Gameplay Project for the theme Night and Day for November.
A single Player Platformer Game, where our game character Gombli will repair the ozone layer in the form of puzzle. The powerUps of the Game are Recycle ball, Soap bubble, Bean Seed and Marble. The powerUps are designed as such to teach the player the importance of Cleanliness(Soap bubble destroy Germs), Recycling(recycle ball), Planting more trees(Bean seed destroy CO2), and a loads of fun(Marble). This game also teach the player that animals should not be hurt.
The April theme for Experimental Gameplay Project is Wash, Rinse, and REPEAT.
Push Puzzle in Marketplace. Push Puzzle my first prototype is my first game in theWindows Phone Marketplace. I will be submitting the game for “Build Your Dreams with Windows Phone 7” Applications contest.
The idea of the game was inspired from Jon klassen‘s art squarestrianglesatsea.jpg and shapewarsweb2.jpg for Experimental Gameplay Project for the theme Night and Day for November.
Entry for the 19th Ludum Dare 48 hour solo game development competition. Link to compo entry.
Is a XNA-based command console like ones from the days of Quake
Tactical two-player RPG featuring a variety of units to battle your opponent with. Coded in C# using XNA Game Studio.
Apple e Apple. Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.
Atooms to Moolecules is a chemistry based puzzle game. Explore the lab to see how Atooms changes into Moolecules.
Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
This Game is about a geek guy, whom the player have to control, whose computer is being attacked by the viruses, these viruses will eat up all the information of folders. The Player is the owner of the folder and those folders are very important for him to save or recover them. To save his folders he will kill the entire incoming virus. To recover and protect his folders he will take help of some power-ups. The bonus points are given at the end of each level, which is equal to the number of folders saved.
Another submission for Experimental Gameplay Project theme Two Months of CASUAL ADDICTION. Connect the atomic creatures to make bigger and bigger molecule.
It is a typing game which can help you to improve your typing skills. In this game you have to type the falling letters. This is my first Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION.
Sign Line is a single Player Casual puzzle Game. The player will solve the puzzle of the game by joining same kind of symbols. The player can join the symbols either linearly or by making loops. More Points are given to the player for making loops. Stars are awarded for excelling the level. A minimum score is set for each level to make the level more challenging and fun. The player can join two or more symbols of same kind. To complete a level every piece of the puzzle must be joined with other pieces of its kind. The symbols used in this game are showing the world's toughest problems. When the player solve this puzzle by joining these symbols, these symbols changes to show the solution of the problems. The symbols used in this game teach the player how we can achieve our Millennium Development Goals.
You are trapped in an endless asteroid belt, where you crash into them using your velocity. Another game for Experimental Gameplay Project theme May means HIGH VELOCITY.
This game is developed not for any game Contest but for fun. It is played by all of us and we find it very attractive, so i decided to build my own Tetris. Hope you all enjoy it :)
Entry for the 19th Ludum Dare 48 hour solo game development competition. Link to compo entry.
The idea of the game was inspired from Jon klassen‘s art squarestrianglesatsea.jpg and shapewarsweb2.jpg.
Summy merupakan varian dari game scrabble. Game ini dimainkan dengan cara menyusun bentuk penjumlahan, pengurangan, perkalian, dan pembagian. Pemain akan bermain dengan agen kecerdasan buatan yang menerapkan algoritma greedy.
2-D Shooting game for PC Platform built with Microsoft XNA 4.0 and C#