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Template project for ComputerCraft programs written in TypeScript.
Complete and featureful Typescript defintions for the Factorio modding API
Implemented TypeScript support for modding Project Zomboid.
A command line tool to transpiles a Typescript project into supported other languages
Typescript Declarations for Tabletop Simulator
Create Tarantool Lua scripts using TypeScript
TypeScript declarations for Busted (lua)
Write cool features, spend less time debugging common lua mistakes™
Project skeleton for transpilation of Typescript into Lua, compliant with Nakama's multiplayer
neovim plugin template using typescript-to-lua
Declarations for binser, Customizable Lua Serializer.
Declarations for roomy, a small screen-management lua module.
TypeScript definitions for the game engine Defold, with hand-written additions
Types for subsoap's defos, extra native OS functions for games written using the Defold game engine
TypeScriptToLua plugin that emulates JS truthiness in boolean contexts
All of my personal ComputerCraft (Lua) libraries and stuff in one place.
A small template for a new TypeScriptToLua plugin
Declarations for anim8, a small animation library for LÖVE.
Declarations for tiny-ecs, Entity Component System for Lua that's simple, flexible, and useful.
TarantoolScript usage examples
Simple TarantoolScript server implementation
Plugin for TSTL which provides various low-level extensions
TypeScript definitions for cjson (Lua library)
Types for @britzl's boom, a game framework built on top of Defold
TypeScript types for Klayton Kowalski's Persist, a simple interface for saving and loading data in a Defold game engine project
Types for @thejustinwalsh's xmath, a Defold Math eXtention Library that avoids allocations
A configurable JSX pragma that supports hooks
Template garrysmod addon using https://typescripttolua.github.io and https://github.com/lolleko/gmod-typescript