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A full reimplementation of the layer-z script as originally developed by Small_Pox and Kad_Venku. This script module allows space ships of the same GameObjectType to appear at randomised heights.
The source of the unofficial patch for Petroglyph's 2006 RTS hit "STAR WARS: Empire at War – Forces of Corruption."
A logging framework for Empire at War
A lua "script" that documents EaW LUA functions in such a way that EmmyLua can pick up the hints.
The ModCheck tool for Empire at War and Forces of Corruption allows mod makers to check their mods for errors, like missing text entries, references or corrupted models or map files. The tool was originally developed by Mike Lankamp and is currently maintined by the contributers to the Alamo Engine Tools GitHub organisation.
A mod for the game Star Wars Empire at War