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Mastermind game coded in i386 assembly language. It uses only one 32 bit register to store the combination.
Mastermind game with changed rules so that all possible combinations are calculated and points are adjusted accordingly. Known as "Skočko" in Serbia.
Language for the mastermind game in C with Flex and Bison. C++ program is used to generate zero-byte files, and to decode them. Make tool is used to create the compiler and run replays.
Game about choosing the right combination of 6 characters.