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Traditional roguelike game with pixel-art graphics and simple interface
You can have fun with the Catch Fruits Game developed with Kotlin. π π π π π« π π₯ π₯ π π π
Based on Lee Stemkoski's book :open_book: :octocat:
A 2D, turn based solar system exploration game with a strong focus on research and a technology web. Build using the Godot engine and scripted in Kotlin.
Catch the Green Pepe before the timer runs out ;)