There are 1 repository under itesm topic.
AI-powered study companion for visually impaired students. Developed by Edumakers, from Tecnológico de Monterrey
Algorithms for my cybersecurity class that includes different encryption methods
Algorithms for my Advance Programming class
Laboratory 7 of my web class, where we create an API with NodeJS
The proyect is to create a Programming Language similar to BASIC using PLY (Python Lex-Yacc)
A Telegram Chatbot as a Cloud Native app using React JS frontend and Java Helidon as backend, made for Oracle and Tec de Monterrey in the class Desarrollo e implantación de sistemas de software
Aplicación de Android para Prepanet Tec de Monterrey
Code material made for TC2025 - Advanced Programming, including exercise files, projects and homeworks.
Final project for TC3041 - Advanced Databases, where I try to forecast the winner of Liga MX championship by using a soccer feed and analyzing sport experts tweets.
Materia: Visión para robots
Materia: Visión para robots
Various programs/code I wrote for school.
Project made as part of Taller Vertical 2018 ISC - LAD, a virtual reality experience made on Unity and Steam VR SDK where the user dives into a low-poly circus and reflects on an important issue.
Final project for TC2016 - Object-Oriented Programming, an educational memory game implemented on java.
Code material made for TC2024 - Mobile Devices Development, a course based on Android Studio, java and kotlin.
Code material made for TC2019 - Numerical Methods in Engineering, including the c++ implementation of the methods seen in class.
Final project for TC2024 - Mobile Devices Development, a game application in Android where users can compete with friends making predictions of your favorite football games.
Materia: Lenguajes y traductores
Materia: Proyecto de robótica
The purpose of this project is to develop an Object-Oriented language to facilitate the creation of scenarios and components for the board game Mansions of Madness Second Edition. Through the use of this language, owners will have the opportunity of creating additional content for the game and getting a bit into the field of computer programming. Therefore, a key emphasis of the language is to make it simple and comprehensible to promote its use and to give it more utility.