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A web-based GUI tool to showcase SLD and Manhattan Metrics (P5 JS)
A novel heuristics function for evaluating and selecting intermediate points in an autonomous exploration and mapping system where navigation is performed by a learned neural network.
An object-oriented snake game built with HTML Canvas API and javascript. Play against an NPC that calculates its next move based on a Manhattan distance heuristic. Based off of Rithm School's Turkeyday Hackathon '21