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An implementation of a socket.io client written in the Rust programming language.
This is the Socket.IO client for .NET, which is based on ClientWebSocket, provide a simple way to connect to the Socket.IO server. The target framework is .NET Standard 2.0
engine.io for golang, Start your pleasant journey! 😀
C# implementation of Engine.IO protocol revision 3 client and server.
A new version of engine.io (socket.io) wrapper based on netty.
Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO.